Fixed some bugs regarding dojo, updated drop data, minor tweaks on Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean, smart search for item slots on quest/npc rewarding system, attempt on boss HPbar to focus on player's current target, quests with selectable rewards now hands the item correctly, after the first PQ instance next ones are loaded more smoothly.
30 lines
1.1 KiB
XML
30 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="925020014.img">
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<imgdir name="info">
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<int name="version" value="10"/>
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<int name="cloud" value="0"/>
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<int name="town" value="0"/>
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<int name="swim" value="0"/>
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<int name="returnMap" value="925020002"/>
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<int name="forcedReturn" value="925020002"/>
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<float name="mobRate" value="1.0"/>
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<string name="bgm" value="Bgm17/MureungSchool1"/>
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<string name="mapMark" value="MuruengRaid"/>
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<int name="fly" value="0"/>
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<int name="hideMinimap" value="0"/>
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<int name="fieldLimit" value="927480"/>
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<int name="VRTop" value="-686"/>
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<int name="VRLeft" value="-495"/>
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<int name="VRBottom" value="120"/>
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<int name="VRRight" value="495"/>
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<string name="onFirstUserEnter" value="dojang_Msg"/>
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<string name="onUserEnter" value="dojang_Eff"/>
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<int name="fieldType" value="14"/>
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<imgdir name="timeMob">
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<int name="id" value="9300216"/>
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<string name="message" value="So Gong ran away crying. There appears to be an exit on the 2nd floor railing."/>
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</imgdir>
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<string name="link" value="925020010"/>
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</imgdir>
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</imgdir>
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