Files
sweetgum-server/wz/Character.wz/Weapon/01452004.img.xml
2017-03-30 21:23:00 -03:00

287 lines
8.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01452004.img">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="19" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="32">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="69" height="32">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="32" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="35"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="33"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="31"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="30"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="32">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="32">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="67" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="69" height="32">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-16" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="-2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="69">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="26" y="72"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="27" height="72">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="22" y="41"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="70">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="22" y="40"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="72">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="22" y="41"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="33" height="69">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="29" y="44"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="68">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="27" y="42"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="72">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="44"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="70" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="19">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="86" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="32" height="69">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="35"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="32" height="69">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="6" y="33"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="0" y="31"/>
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="0" y="31"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="3"/>
<string name="afterImage" value="bow"/>
<string name="sfx" value="bow"/>
<int name="reqJob" value="4"/>
<int name="reqLevel" value="60"/>
<int name="reqSTR" value="65"/>
<int name="reqDEX" value="185"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="75"/>
<int name="tuc" value="7"/>
<int name="price" value="250000"/>
<int name="attackSpeed" value="6"/>
<int name="cash" value="0"/>
<int name="knockback" value="45"/>
</imgdir>
</imgdir>