Files
sweetgum-server/wz/Character.wz/Weapon/01382007.img.xml
2017-03-30 21:23:00 -03:00

349 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382007.img">
<imgdir name="info">
<canvas name="icon" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<canvas name="iconRaw" width="31" height="32">
<vector name="origin" x="-1" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="6"/>
<string name="afterImage" value="mace"/>
<string name="sfx" value="mace"/>
<int name="reqJob" value="2"/>
<int name="reqLevel" value="65"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="198"/>
<int name="reqLUK" value="68"/>
<int name="incPAD" value="53"/>
<int name="incMAD" value="80"/>
<int name="tuc" value="7"/>
<int name="price" value="200000"/>
<int name="attackSpeed" value="4"/>
<int name="cash" value="0"/>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="9" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="11" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="9" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="12" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="8" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="20" y="28"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="19" y="27"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="20" y="26"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="31" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="29" y="5"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-19" y="53"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="31" y="41"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="43"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-19" y="30"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-21" y="44"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="43" y="15"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="49" y="26"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="29"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="46" y="24"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="8" y="21"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="22" y="21"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="10" y="25"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="70">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="27" y="27"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="48" y="15"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="63" y="15"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="36"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="35"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>