Files
sweetgum-server/wz/Character.wz/Shield/01092035.img.xml
2017-03-30 21:23:00 -03:00

405 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01092035.img">
<imgdir name="info">
<canvas name="icon" width="30" height="31">
<vector name="origin" x="-1" y="31"/>
</canvas>
<canvas name="iconRaw" width="30" height="30">
<vector name="origin" x="-1" y="31"/>
</canvas>
<string name="islot" value="Si"/>
<string name="vslot" value="Si"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="30"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="0"/>
<int name="incPDD" value="12"/>
<int name="incMDD" value="12"/>
<int name="price" value="20000"/>
<int name="tradeBlock" value="1"/>
<int name="tuc" value="7"/>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="7"/>
<imgdir name="map">
<vector name="navel" x="16" y="9"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="24" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="15" y="9"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../0/shield"/>
</imgdir>
<imgdir name="3">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="16" y="11"/>
</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="8" y="3"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="10" y="4"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="12" y="3"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="10"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="18" y="10"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="19" y="9"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-1" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-7" y="12"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="9" y="14"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="9"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="10" y="18"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="20" y="19"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="27" y="15"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="2" y="15"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="-4" y="16"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="7"/>
<imgdir name="map">
<vector name="navel" x="18" y="7"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-20" y="15"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="9" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="18"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="15"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-1" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="16"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="-2" y="11"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="15" y="15"/>
</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="36" y="16"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="6"/>
<imgdir name="map">
<vector name="navel" x="23" y="14"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="shield" width="30" height="25">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="41" y="17"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield"/>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="shield" value="../../proneStab/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="shield" value="../../alert/1/shield"/>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../../swingO2/1/shield"/>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../../swingO2/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="13"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="shield" width="25" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="12"/>
</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="shield" width="30" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="6" y="12"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="30" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="12"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="shield" width="30" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="6" y="13"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="shield" width="30" height="30">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="14"/>
</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>