Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue). Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
3 lines
116 B
INI
3 lines
116 B
INI
compile.on.save=true
|
|
user.properties.file=C:\\Users\\RonanLana\\AppData\\Roaming\\NetBeans\\8.0.2\\build.properties
|