Files
sweetgum-server/scripts/npc/9270037.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

75 lines
3.6 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Jimmy
Singa Random Hair/Color Changer
Credits to Cody and AAron from FlowsionMS
*/
var status = 0;
var beauty = 0;
var mhair = Array(30110, 30290, 30230, 30260, 30320, 30190, 30240, 30350, 30270, 30180);
var fhair = Array(31260, 31090, 31220, 31250, 31140, 31160, 31100, 31120, 31030, 31270, 31810);
var hairnew = Array();
function start() {
cm.sendSimple("Hi, I'm the assistant here. Dont worry, I'm plenty good enough for this. If you have #b#t5150032##k or #b#t5151027##k by any chance, then allow me to take care of the rest?\r\n#L1#Haircut: #i5150032##t5150032##l\r\n#L2#Dye your hair: #i5151027##t5151027##l");
}
function action(mode, type, selection) {
if (mode < 1)
cm.dispose();
else {
status++;
if (selection == 1) {
beauty = 1;
hairnew = Array();
for (var id = 0; id < cm.getPlayer().getGender() == 0 ? mhair.length : fhair.length; id++)
hairnew.push(cm.getPlayer().getGender == 0 ? mhair[i] : fhair[i] + parseInt(cm.getPlayer().getHair() % 10));
cm.sendYesNo("If you use the REG coupon your hair will change RANDOMLY with a chance to obtain a new experimental style that I came up with. Are you going to use #b#t5150032##k and really change your hairstyle?");
} else if (selection == 2) {
beauty = 2;
haircolor = Array();
var current = parseInt(cm.getPlayer().getHair()/10)*10;
for(var i = 0; i < 8; i++)
haircolor.push(current + i);
cm.sendYesNo("If you use the REG coupon your hair will change RANDOMLY. Do you still want to use #b#t5151027##k and change it up?");
} else if (status == 2) {
if (beauty == 1){
if (cm.haveItem(5150032)){
cm.gainItem(5150032, -1);
cm.setHair(hairnew[Math.floor(Math.random() * hairnew.length)]);
cm.sendOk("Enjoy your new and improved hairstyle!");
} else
cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't give you a haircut without it. I'm sorry...");
}
if (beauty == 2){
if (cm.haveItem(5151027)){
cm.gainItem(5151027, -1);
cm.setHair(haircolor[Math.floor(Math.random() * haircolor.length)]);
cm.sendOk("Enjoy your new and improved haircolor!");
} else
cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't dye your hair without it. I'm sorry...");
}
cm.dispose();
}
}
}