Files
sweetgum-server/scripts/npc/1052100.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

111 lines
5.0 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Don Giovanni
Kerning VIP Hair/Hair Color Change.
*/
var status = 0;
var beauty = 0;
var hairprice = 1000000;
var haircolorprice = 1000000;
var mhair = Array(30030, 30020, 30000, 30130, 30350, 30190, 30110, 30180, 30050, 30040, 30160);
var fhair = Array(31050, 31040, 31000, 31060, 31090, 31020, 31130, 31120, 31140, 31330, 31010);
var hairnew = Array();
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1)
cm.dispose();
else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.sendSimple("Hello! I'm Don Giovanni, head of the beauty salon! If you have either #b#t5150003##k or #b#t5151003##k, why don't you let me take care of the rest? Decide what you want to do with your hair...\r\n#L0#I want to buy a coupon!#l\r\n#L1#Haircut: #i5150003##t5150003##l\r\n#L2#Dye your hair: #i5151003##t5151003##l");
} else if (status == 1) {
if (selection == 0) {
beauty = 0;
cm.sendSimple("Which coupon would you like to buy?\r\n#L0#Haircut for " + hairprice + " mesos: #i5150003##t5150003##l\r\n#L1#Dye your hair for " + haircolorprice + " mesos: #i5151003##t5151003##l");
} else if (selection == 1) {
beauty = 1;
hairnew = Array();
if (cm.getPlayer().getGender() == 0) {
for(var i = 0; i < mhair.length; i++)
hairnew.push(mhair[i] + parseInt(cm.getPlayer().getHair() % 10));
}
if (cm.getPlayer().getGender() == 1) {
for(var i = 0; i < fhair.length; i++)
hairnew.push(fhair[i] + parseInt(cm.getPlayer().getHair() % 10));
}
cm.sendStyle("I can totally change up your hairstyle and make it look so good. Why don't you change it up a bit? If you have #b#t5150003##k I'll change it for you. Choose the one to your liking~.", hairnew);
} else if (selection == 2) {
beauty = 2;
haircolor = Array();
var current = parseInt(cm.getPlayer().getHair()/10)*10;
for(var i = 0; i < 8; i++) {
haircolor.push(current + i);
}
cm.sendStyle("I can totally change your haircolor and make it look so good. Why don't you change it up a bit? With #b#t5151003##k I'll change it for you. Choose the one to your liking.", haircolor);
}
}
else if (status == 2){
cm.dispose();
if (beauty == 1){
if (cm.haveItem(5150003)){
cm.gainItem(5150003, -1);
cm.setHair(hairnew[selection]);
cm.sendOk("Enjoy your new and improved hairstyle!");
} else
cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't give you a haircut without it. I'm sorry...");
}
if (beauty == 2){
if (cm.haveItem(5151003)){
cm.gainItem(5151003, -1);
cm.setHair(haircolor[selection]);
cm.sendOk("Enjoy your new and improved haircolor!");
} else
cm.sendOk("Hmmm...it looks like you don't have our designated coupon...I'm afraid I can't dye your hair without it. I'm sorry...");
}
if (beauty == 0){
if (selection == 0 && cm.getMeso() >= hairprice) {
cm.gainMeso(-hairprice);
cm.gainItem(5150003, 1);
cm.sendOk("Enjoy!");
} else if (selection == 1 && cm.getMeso() >= haircolorprice) {
cm.gainMeso(-haircolorprice);
cm.gainItem(5151003, 1);
cm.sendOk("Enjoy!");
} else
cm.sendOk("You don't have enough mesos to buy a coupon!");
}
}
}
}