Aran skill and mount questlines fixed. Player ID starts counting from 20mil now, preventing clashes with map objects oid's (trying to solve the NPC disappearing issue). New tool: MapleSkillMakerFetcher. It compiles a SQL script file containing updated Maker data info from the inputted ItemMake.wz.xml. Updated Maker tables on the DB.
71 lines
2.3 KiB
JavaScript
71 lines
2.3 KiB
JavaScript
/*
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This file is part of the MapleSolaxiaV2 Maple Story Server
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = -1;
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function start(mode, type, selection) {
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if (mode == -1) {
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qm.dispose();
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} else {
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if(mode == 0 && type > 0) {
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qm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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qm.sendNext("Aran, Lith have been caught off guard. We are under attack! Get here ASAP.");
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} else {
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qm.forceStartQuest();
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qm.dispose();
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}
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}
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}
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function end(mode, type, selection) {
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if (mode == -1) {
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qm.dispose();
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} else {
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if(mode == 0 && type > 0) {
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qm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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qm.sendNext("Aran, thank you very much! Somehow the Puppeteer managed to bypass the security of Lith Harbor. He was trying to seek revenge because of the other day. Luckily, you came by. Nicely done!");
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} else if(status == 1) {
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qm.sendNext("I will teach you the #rPolearm Mastery#k skill, to reward your actions here. You will be able to improve your accuracy and the overall mastery of your polearm arts.");
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} else {
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qm.gainExp(8000 * qm.getPlayer().getExpRate());
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qm.teachSkill(21100000, 0, 20, -1); // polearm mastery
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qm.forceCompleteQuest();
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qm.dispose();
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}
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}
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} |