Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
82 lines
2.6 KiB
JavaScript
82 lines
2.6 KiB
JavaScript
/*
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This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
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Copyleft (L) 2017 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Aran lv 200 mount quest
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*/
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var status = -1;
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function start(mode, type, selection) {
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if (mode == -1) {
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qm.dispose();
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} else {
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if(mode == 0 && type > 0) {
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qm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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qm.sendNext("Oh, this befriended wolf of yours... I sense some hidden powers hidden behind his furs, you see. Wat'cha say, master, if I awaken it's hidden power?", 9);
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} else if (status == 1) {
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qm.sendNextPrev("Wait, can you do that?", 3);
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} else if (status == 2) {
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qm.sendAcceptDecline("Astonished, huh? Does all that time frozen in the glacier hindered your senses as well? Why, of course! Tell me when you're ready!", 9);
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} else {
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qm.forceStartQuest();
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qm.dispose();
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}
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}
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}
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function end(mode, type, selection) {
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if (mode == -1) {
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qm.dispose();
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} else {
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if(mode == 0 && type > 0) {
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qm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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if(!qm.haveItemWithId(1902017, false)) {
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qm.sendNext("You will have to unequip the wolf first before going for the evolution.");
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qm.dispose();
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return;
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}
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qm.sendNext("Step aside, behold the mighty prowess of Maha!!");
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} else {
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qm.gainItem(1902017, -1);
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qm.gainItem(1902018, 1);
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qm.forceCompleteQuest();
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qm.dispose();
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}
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}
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} |