Files
sweetgum-server/scripts/quest/21401.js
ronancpl bc482ee0d2 Aran skill & mount quests + New player IDs + MapleSkillMakerFetcher
Aran skill and mount questlines fixed.
Player ID starts counting from 20mil now, preventing clashes with map objects oid's (trying to solve the NPC disappearing issue).
New tool: MapleSkillMakerFetcher. It compiles a SQL script file containing updated Maker data info from the inputted ItemMake.wz.xml.
Updated Maker tables on the DB.
2017-11-14 16:55:37 -02:00

72 lines
2.7 KiB
JavaScript

importPackage(Packages.server.life);
var status = -1;
function start(mode, type, selection) {
status++;
if(mode == 0 && type == 0)
status -= 2;
else if (mode != 1) {
//if (mode == 0)
qm.sendNext("#b(You need to think about this for a second...)#k");
qm.dispose();
return;
}
if (status == 0) {
qm.sendNext("Why do I look like this, you ask? I don't want to talk about it, but I suppose I can't hide from you since you're my master.");
} else if (status == 1) {
qm.sendNextPrev("While you were trapped inside ice for hundreds of years, I, too, was frozen. It was a long time to be away from you. That's when the seed of darkness was planted in my heart.");
} else if (status == 2) {
qm.sendNextPrev("But since you awoke, I thought the darkness had gone away. I thought things would return to the way they were. But I was mistaken...");
} else if (status == 3) {
qm.sendAcceptDecline("Please, Aran. Please stop me from becoming enraged. Only you can control me. It's getting out of my hands now. Please do whatever it takes to #rstop me from going berserk#k!");
} else if (status == 4) {
qm.startQuest();
var map = qm.getClient().getChannelServer().getMapFactory().getMap(914020000);
spawnMob(-365, 86, 9001014, map);
qm.warp(914020000, 0);
qm.dispose();
}
}
function end(mode, type, selection) {
status++;
if(mode == 0 && type == 0)
status -= 2;
else if (mode != 1) {
//if (mode == 0)
qm.sendNext("#b(You need to think about this for a second...)#k");
qm.dispose();
return;
}
if (status == 0) {
qm.sendNext("Thank you, Aran. If it weren't for you, I would have become enraged and who knows what could have happened. Thank you, NOT! It's only your duty as my master...");
} else if(status == 1) {
qm.sendYesNo("Anyway, I just noticed how high of a level you've reached. If you were able to control me in my state of rage, I think you're ready to handle more abilities.");
} else if(status == 2) {
if(!qm.isQuestCompleted(21401)) {
if(!qm.canHold(1142132)) {
cm.sendOk("Wow, your #bequip#k inventory is full. I need you to make at least 1 empty slot to complete this quest.");
qm.dispose();
return;
}
qm.gainItem(1142132, true);
qm.changeJobById(2112);
qm.completeQuest();
}
qm.sendNext("Your skills have been restored. Those skills have been dormant for so long that you'll have to re-train yourself, but you'll be as good as new once you complete your training.");
}
}
function spawnMob(x, y, id, map) {
if(map.getMonsterById(id) != null)
return;
var mob = MapleLifeFactory.getMonster(id);
map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(x, y));
}