Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
30 lines
1.7 KiB
JavaScript
30 lines
1.7 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* @Author Lerk
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* Armor Statue - Sharenian: Hall of the Knight (990000400)
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* Guild Quest Stage 2 Info
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*/
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function start() {
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cm.sendOk("The plaque translates as follows: \r\n\"The knights of Sharenian are proud warriors. Their Longinus Spears are both formidable weapons and the key to the castle's defense: By removing them from their platforms at the highest points of this hall, they block off the entrance from invaders.\"\r\n\r\nSomething seems to be etched in English on the side, barely readable: \r\n\"evil stole spears, chained up behind obstacles. return to top of towers. large spear, grab from higher up.\"\r\n...Obviously whoever figured it out didn't have much time to live. Poor guy.");
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cm.dispose();
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} |