Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
36 lines
1.3 KiB
JavaScript
36 lines
1.3 KiB
JavaScript
var status = -1;
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function start() {
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action(1,0,0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && type > 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(status == 0) {
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if(!cm.haveItem(4001163) || !cm.isEventLeader()) {
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cm.sendYesNo("Let your party leader show me the Purple Stone of Magic from here.\r\n\r\nOr maybe you want to #rleave this forest#k? Leaving now means to abandon your partners here, take that in mind.");
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} else {
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cm.sendNext("Great, you have the Purple Stone of Magic. I shall show you guys #bthe path leading to the Stone Altar#k. Come this way.");
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}
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} else if(status == 1) {
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if (!cm.haveItem(4001163)) {
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cm.warp(930000800);
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} else {
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cm.getEventInstance().warpEventTeam(930000600);
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}
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cm.dispose();
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}
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}
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} |