Files
sweetgum-server/scripts/npc/2110005.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

53 lines
2.5 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
-- Odin JavaScript --------------------------------------------------------------------------------
Camel Cab - Magatia (GMS Like)
-- Version Info -----------------------------------------------------------------------------------
1.3 - Actually fixed by SharpAceX (Alan)
1.2 - Fixed and recoded by Moogra
1.1 - Shortened by Moogra
1.0 - First Version by Maple4U, who actually can't code at all
---------------------------------------------------------------------------------------------------
*/
var toMagatia = "Would you like to take the #bCamel Cab#k to #bMagatia#k, the town of Alchemy? The fare is #b1500 mesos#k.";
var toAriant = "Would you like to take the #bCamel Cab#k to #bAriant#k, the town of Burning Roads? The fare is #b1500 mesos#k.";
function start() {
cm.sendYesNo(cm.getPlayer().getMapId() == 260020000 ? toMagatia : toAriant);
}
function action(mode, type, selection) {
if (mode == 1) {
if (cm.getMeso() < 1500) {
cm.sendNext("I am sorry, but I think you are short on mesos. I am afraid I can't let you ride this if you do not have enough money to do so. Please come back when you have enough money to use this.");
cm.dispose();
} else {
cm.warp(cm.getPlayer().getMapId() == 260020000 ? 261000000 : 260000000, 0);
cm.gainMeso(-1500);
cm.dispose();
}
} else if (mode == 0)
cm.sendNext("Hmmm... too busy to do it right now? If you feel like doing it, though, come back and find me.");
cm.dispose();
}