Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
64 lines
2.5 KiB
JavaScript
64 lines
2.5 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Author: Xterminator
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NPC Name: Second Eos Rock
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Map(s): Ludibrium : Eos Tower 71st Floor (221022900)
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Description: Brings you to 100th Floor or 71st Floor
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*/
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var status = 0;
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var map = 221024400;
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function start() {
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if (cm.haveItem(4001020))
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cm.sendSimple("You can use #bEos Rock Scroll#k to activate #bSecond Eos Rock#k. Which of these rocks would you like to teleport to?#b\r\n#L0#First Eos Rock (100th Floor)#l\r\n#L1#Third Eos Rock (41st Floor)#l");
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else {
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cm.sendOk("There's a rock that will enable you to teleport to #bFirst Eos Rock or Third Eos Rock#k, but it cannot be activated without the scroll.");
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cm.dispose();
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}
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}
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function action(mode, type, selection) {
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if (mode == -1)
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cm.dispose();
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else {
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if (status >= 0 && mode == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 1) {
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if (selection == 0)
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cm.sendYesNo("You can use #bEos Rock Scroll#k to activate #bSecond Eos Rock#k. Will you teleport to #bFirst Eos Rock#k at the 100th Floor?");
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else {
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cm.sendYesNo("You can use #bEos Rock Scroll#k to activate #bSecond Eos Rock#k. Will you teleport to #bThird Eos Rock#k at the 41st Floor?");
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map = 221021700;
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}
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} else if (status == 2) {
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cm.gainItem(4001020, -1);
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cm.warp(map, 3);
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cm.dispose();
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}
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}
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} |