Adjusted pet autopot to use temporary variables instead of the current player's HP, MP. This seems to have solved a race condition issue where the pet would instantly use up all the pots of the assigned itemid the player had on the inventory. Steal now uses the effective chance it is supposed to use. Reworked Steal so that it determines which item to drop accordingly with the drop rates of each available item. It won't drop Quest nor Party Quest items. Reworked friendly mob drops to act on the same way common mobs drops items. Fixed issues with scripted portals introduced on the Portal Soundeffect update patch. There is expected to have no more syntax errors on the portal scripts. Improved quality of the strings used on the Expedition scripts. New command: reach. Warps the caller to the area where the targeted player is.
128 lines
5.1 KiB
JavaScript
128 lines
5.1 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Adobis
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*
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* El Nath - The Door to Zakum (211042300)
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*
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* Vs Zakum Recruiter NPC
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*
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* Custom Quest 100200 = Whether you can start Zakum PQ
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* Custom Quest 100201 = Whether you have done the trials
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*/
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var status;
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var em;
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var selectedType;
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var gotAllDocs;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1)
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cm.dispose();
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else {
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if (mode == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if(!cm.isQuestStarted(100200)) {
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cm.sendOk("Beware, for the power of olde has not been forgotten... ");
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cm.dispose();
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return;
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}
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em = cm.getEventManager("ZakumPQ");
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if(em == null) {
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cm.sendOk("The Zakum PQ has encountered an error.");
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cm.dispose();
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return;
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}
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if (status == 0) {
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cm.sendSimple("#e#b<Party Quest: Zakum Campaign>\r\n#k#n" + em.getProperty("party") + "\r\n\r\nBeware, for the power of olde has not been forgotten... #b\r\n#L0#Enter the Unknown Dead Mine (Stage 1)#l\r\n#L1#Face the Breath of Lava (Stage 2)#l\r\n#L2#Forging the Eyes of Fire (Stage 3)#l");
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}
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else if (status == 1) {
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if (selection == 0) {
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if (cm.getParty() == null) {
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cm.sendOk("You can participate in the party quest only if you are in a party.");
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cm.dispose();
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} else if(!cm.isLeader()) {
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cm.sendOk("Your party leader must talk to me to start this party quest.");
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cm.dispose();
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} else {
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var eli = em.getEligibleParty(cm.getParty());
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if(eli.size() > 0) {
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if(!em.startInstance(cm.getParty(), cm.getPlayer().getMap(), 1)) {
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cm.sendOk("Another party has already entered the #rParty Quest#k in this channel. Please try another channel, or wait for the current party to finish.");
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}
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}
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else {
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cm.sendOk("You cannot start this party quest yet, because either your party is not in the range size, some of your party members are not eligible to attempt it or they are not in this map. If you're having trouble finding party members, try Party Search.");
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}
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cm.dispose();
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}
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} else if(selection == 1) {
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if (cm.haveItem(4031061) && !cm.haveItem(4031062))
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cm.sendYesNo("Would you like to attempt the #bBreath of Lava#k? If you fail, there is a very real chance you will die.");
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else {
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if (cm.haveItem(4031062)) cm.sendNext("You've already got the #bBreath of Lava#k, you don't need to do this stage.");
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else cm.sendNext("Please complete the earlier trials first.");
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cm.dispose();
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}
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} else {
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if(cm.haveItem(4031061) && cm.haveItem(4031062)) {
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if(!cm.haveItem(4000082, 30)) {
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cm.sendOk("You have completed the trials, however there's still the need of #b30 #t4000082##k to forge the #t4001017#.");
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} else {
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cm.completeQuest(100201);
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cm.gainItem(4031061, -1);
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cm.gainItem(4031062, -1);
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cm.gainItem(4000082, -30);
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cm.gainItem(4001017, 1);
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cm.sendNext("You #rhave completed the trials#k, from now on having my approval to challenge Zakum.");
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}
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cm.dispose();
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} else {
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cm.sendOk("You lack some of the required items to forge the #b#t4001017##k.");
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cm.dispose();
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}
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}
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}
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else if (status == 2) {
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cm.warp(280020000, 0);
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cm.dispose();
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}
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}
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}
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