Files
sweetgum-server/scripts/npc/2010007.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

79 lines
3.4 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* guild creation npc */
var status = 0;
var sel;
function start() {
cm.sendSimple("What would you like to do?\r\n#b#L0#Create a Guild#l\r\n#L1#Disband your Guild#l\r\n#L2#Increase your Guild's capacity#l#k");
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && status == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 1) {
sel = selection;
if (selection == 0) {
if (cm.getPlayer().getGuildId() > 0) {
cm.sendOk("You may not create a new Guild while you are in one.");
cm.dispose();
} else
cm.sendYesNo("Creating a Guild costs #b 1500000 mesos#k, are you sure you want to continue?");
} else if (selection == 1) {
if (cm.getPlayer().getGuildId() < 1 || cm.getPlayer().getGuildRank() != 1) {
cm.sendOk("You can only disband a Guild if you are the leader of that Guild.");
cm.dispose();
} else
cm.sendYesNo("Are you sure you want to disband your Guild? You will not be able to recover it afterward and all your GP will be gone.");
} else if (selection == 2) {
if (cm.getPlayer().getGuildId() < 1 || cm.getPlayer().getGuildRank() != 1) {
cm.sendOk("You can only increase your Guild's capacity if you are the leader.");
cm.dispose();
} else
cm.sendYesNo("Increasing your Guild capacity by #b5#k costs #b " + cm.getPlayer().getGuild().getIncreaseGuildCost(cm.getPlayer().getGuild().getCapacity()) +" mesos#k, are you sure you want to continue?");
}
} else if (status == 2) {
if (sel == 0 && cm.getPlayer().getGuildId() <= 0) {
cm.getPlayer().genericGuildMessage(1);
cm.dispose();
} else if (cm.getPlayer().getGuildId() > 0 && cm.getPlayer().getGuildRank() == 1) {
if (sel == 1) {
cm.getPlayer().disbandGuild();
cm.dispose();
} else if (sel == 2) {
cm.getPlayer().increaseGuildCapacity();
cm.dispose();
}
}
}
}
}