Files
sweetgum-server/scripts/npc/1104101.js
ronancpl 1386891182 Removed useless popup + 3rd job Cygnus revamp + droplimit command
Removed the Stat Upgrade UI that would popup when leveling up to 15/20/25/30.
Improved 3rd job advancement for Cygnus Knights, now working GMS-like.
Added "droplimit" command. When issued, it will show to the player the current drop count on the map.
2017-12-10 11:11:16 -02:00

70 lines
2.5 KiB
JavaScript

/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
importPackage(Packages.server.life);
var npcid = 1104101;
var baseJob = 12;
var status;
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
if(Math.floor(cm.getJobId() / 100) != baseJob) {
cm.sendOk("Hello there, #h0#. Are you helping us finding the intruder? He is not in this area, I've already searched here.");
cm.dispose();
return;
}
cm.sendOk("Darn, you found me! Then, there's only one way out! Let's fight, like #rBlack Wings#k should!");
} else if(status == 1) {
var mapobj = cm.getMap();
var npcpos = mapobj.getMapObject(cm.getNpcObjectId()).getPosition();
spawnMob(npcpos.x, npcpos.y, 9001009, mapobj);
mapobj.destroyNPC(npcid);
cm.dispose();
}
}
}
function spawnMob(x, y, id, map) {
if(map.getMonsterById(id) != null)
return;
var mob = MapleLifeFactory.getMonster(id);
map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(x, y));
}