Improved quests and game progression in the Nihal Desert region. Reactors that uses map items now automatically detects those already on the ground after changing states. New tool: MapleQuestMesoFetcher. This tool parses the Quest.wz XML files, detecting and reporting quest ids from quests that does not properly checks for mesos to take from the player before completing the quest.
34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
Changes from the original v83 WZs:
|
|
|
|
Character.wz/*:
|
|
Upgraded info of some items.
|
|
|
|
Map.wz/MapX/*:
|
|
Fixed entries of portals placed incorrectly.
|
|
|
|
Item.wz/*:
|
|
Fixed lacking "slotMax" properties in some items.
|
|
Set flag "Quest Item" for some items.
|
|
|
|
Quest.wz/*:
|
|
Fixed a bunch of quests, now giving the proper output. Added new quests.
|
|
|
|
String.wz/*:
|
|
Fixed some NPC speeches.
|
|
Updated MonsterBook with current drop data on the sql's DB, using Ronan's
|
|
MobBookUpdate facility.
|
|
|
|
|
|
P.S.:
|
|
|
|
Yeah, these explanations are pretty simplistic, I know. If one really wants to
|
|
compare the original v83 WZ with the ones I provided, I recommend do the following:
|
|
- Open HaRepacker and, for each HeavenMS's WZ file, extract all the XMLs
|
|
for "Private Server".
|
|
- Now, install MapleStory from "ManagerMsv83.exe" on an other folder and do the
|
|
same procediment said above.
|
|
- Finally use some app to compare folders, like WinMerge, tracking differences
|
|
for all WZs.
|
|
|
|
Simply edit out any modification that ranges too far from the original MapleStory server
|
|
and overwrite the given WZ file, assuming you want a server more "GMS-like". |