Implemented storybook detection for the skillbook announcer. Fixed an issue with AOE mob skills not locating players properly in certain situations. Reviewed interaction of players within same remote network on multiclient system. Patched messages when leaving the expedition area showing up for leaving players. Patched some skill questline item chances unexpectedly too low. Reviewed Rush questline-exclusive area not allowing multiple players in the room. Fixed meso capacity check on shop owner happening after item transaction. Patched server-side autopot settings, now using threshold cooling method to determine a player's updated settings. Reviewed locking flow regarding world/channel deployment on main class. Fixed a scenario where items collectable by party members would not show up in case those were the only items to be dropped and none needed by the last-hitter. Patched an issue in the inventory space checking algorithm that would allow a transaction for multiple of the same equipments. Refactored Dojo entry/exit modules. Patched a check on Maker skill. Fixed Cygnus FA buff getting reapplied each time the skill procs.
294 lines
14 KiB
Java
294 lines
14 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <[email protected]>
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Matthias Butz <[email protected]>
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Jan Christian Meyer <[email protected]>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleBuffStat;
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import client.MapleCharacter;
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import client.MapleClient;
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import client.Skill;
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import client.SkillFactory;
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import client.inventory.Item;
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import client.inventory.MapleInventory;
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import client.inventory.MapleInventoryType;
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import client.status.MonsterStatus;
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import client.status.MonsterStatusEffect;
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import config.YamlConfig;
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import constants.game.GameConstants;
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import constants.inventory.ItemConstants;
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import constants.skills.Aran;
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import java.awt.Point;
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import java.util.Collections;
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import java.util.ArrayList;
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import java.util.List;
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import net.AbstractMaplePacketHandler;
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import client.inventory.manipulator.MapleInventoryManipulator;
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import server.MapleStatEffect;
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import server.life.MapleLifeFactory.loseItem;
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import server.life.MapleMonster;
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import server.life.MobAttackInfo;
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import server.life.MobAttackInfoFactory;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import tools.FilePrinter;
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import tools.MaplePacketCreator;
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import tools.Randomizer;
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import tools.data.input.SeekableLittleEndianAccessor;
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public final class TakeDamageHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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List<MapleCharacter> banishPlayers = new ArrayList<>();
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MapleCharacter chr = c.getPlayer();
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slea.readInt();
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byte damagefrom = slea.readByte();
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slea.readByte(); //Element
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int damage = slea.readInt();
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int oid = 0, monsteridfrom = 0, pgmr = 0, direction = 0;
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int pos_x = 0, pos_y = 0, fake = 0;
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boolean is_pgmr = false, is_pg = true, is_deadly = false;
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int mpattack = 0;
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MapleMonster attacker = null;
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final MapleMap map = chr.getMap();
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if (damagefrom != -3 && damagefrom != -4) {
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monsteridfrom = slea.readInt();
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oid = slea.readInt();
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try {
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MapleMapObject mmo = map.getMapObject(oid);
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if(mmo instanceof MapleMonster) {
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attacker = (MapleMonster) mmo;
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if(attacker.getId() != monsteridfrom) {
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attacker = null;
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}
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}
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if (attacker != null) {
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if (attacker.isBuffed(MonsterStatus.NEUTRALISE)) {
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return;
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}
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List<loseItem> loseItems;
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if (damage > 0) {
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loseItems = attacker.getStats().loseItem();
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if (loseItems != null) {
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if (chr.getBuffEffect(MapleBuffStat.AURA) == null) {
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MapleInventoryType type;
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final int playerpos = chr.getPosition().x;
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byte d = 1;
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Point pos = new Point(0, chr.getPosition().y);
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for (loseItem loseItem : loseItems) {
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type = ItemConstants.getInventoryType(loseItem.getId());
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int dropCount = 0;
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for (byte b = 0; b < loseItem.getX(); b++) {
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if (Randomizer.nextInt(100) < loseItem.getChance()) {
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dropCount += 1;
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}
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}
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if (dropCount > 0) {
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int qty;
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MapleInventory inv = chr.getInventory(type);
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inv.lockInventory();
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try {
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qty = Math.min(chr.countItem(loseItem.getId()), dropCount);
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MapleInventoryManipulator.removeById(c, type, loseItem.getId(), qty, false, false);
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} finally {
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inv.unlockInventory();
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}
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if (loseItem.getId() == 4031868) {
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chr.updateAriantScore();
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}
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for (byte b = 0; b < qty; b++) {
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pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
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map.spawnItemDrop(chr, chr, new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, chr.getPosition()), true, true);
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d++;
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}
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}
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}
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}
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map.removeMapObject(attacker);
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}
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}
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} else if (damagefrom != 0 || !map.removeSelfDestructive(oid)) { // thanks inhyuk for noticing self-destruct damage not being handled properly
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return;
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}
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} catch(ClassCastException e) {
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//this happens due to mob on last map damaging player just before changing maps
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e.printStackTrace();
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FilePrinter.printError(FilePrinter.EXCEPTION_CAUGHT, "Attacker is not a mob-type, rather is a " + map.getMapObject(oid).getClass().getName() + " entity.");
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return;
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}
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direction = slea.readByte();
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}
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if (damagefrom != -1 && damagefrom != -2 && attacker != null) {
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MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
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if (attackInfo != null) {
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if (attackInfo.isDeadlyAttack()) {
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mpattack = chr.getMp() - 1;
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is_deadly = true;
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}
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mpattack += attackInfo.getMpBurn();
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MobSkill mobSkill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
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if (mobSkill != null && damage > 0) {
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mobSkill.applyEffect(chr, attacker, false, banishPlayers);
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}
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attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
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if (chr.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
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int jobid = chr.getJob().getId();
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if (jobid == 212 || jobid == 222 || jobid == 232) {
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int id = jobid * 10000 + 1002;
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Skill manaReflectSkill = SkillFactory.getSkill(id);
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if (chr.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && chr.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
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int bouncedamage = (damage * manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).getX() / 100);
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if (bouncedamage > attacker.getMaxHp() / 5) {
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bouncedamage = attacker.getMaxHp() / 5;
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}
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map.damageMonster(chr, attacker, bouncedamage);
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map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
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chr.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
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map.broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), id, 5), false);
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}
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}
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}
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}
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}
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if (damage == -1) {
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fake = 4020002 + (chr.getJob().getId() / 10 - 40) * 100000;
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}
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if (damage > 0) {
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chr.getAutobanManager().resetMisses();
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} else {
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chr.getAutobanManager().addMiss();
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}
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//in dojo player cannot use pot, so deadly attacks should be turned off as well
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if(is_deadly && GameConstants.isDojo(chr.getMap().getId()) && !YamlConfig.config.server.USE_DEADLY_DOJO) {
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damage = 0;
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mpattack = 0;
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}
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if (damage > 0 && !chr.isHidden()) {
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if (attacker != null) {
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if (damagefrom == -1) {
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if (chr.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
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int bouncedamage = (int) (damage * (chr.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
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bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
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damage -= bouncedamage;
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map.damageMonster(chr, attacker, bouncedamage);
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map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
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attacker.aggroMonsterDamage(chr, bouncedamage);
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}
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MapleStatEffect bPressure = chr.getBuffEffect(MapleBuffStat.BODY_PRESSURE); // thanks Atoot for noticing an issue on Body Pressure neutralise
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if (bPressure != null) {
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Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
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if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
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if (!attacker.isBoss() && bPressure.makeChanceResult()) {
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attacker.applyStatus(chr, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (bPressure.getDuration() / 10) * 2, false);
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}
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}
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}
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}
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MapleStatEffect cBarrier = chr.getBuffEffect(MapleBuffStat.COMBO_BARRIER); // thanks BHB for noticing Combo Barrier buff not working
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if (cBarrier != null) {
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damage *= (cBarrier.getX() / 1000.0);
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}
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}
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if (damagefrom != -3 && damagefrom != -4) {
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int achilles = 0;
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Skill achilles1 = null;
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int jobid = chr.getJob().getId();
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if (jobid < 200 && jobid % 10 == 2) {
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achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
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achilles = chr.getSkillLevel(achilles1);
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}
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if (achilles != 0 && achilles1 != null) {
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damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
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}
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Skill highDef = SkillFactory.getSkill(Aran.HIGH_DEFENSE);
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int hdLevel = chr.getSkillLevel(highDef);
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if (highDef != null && hdLevel > 0) {
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damage *= Math.ceil(highDef.getEffect(hdLevel).getX() / 1000.0);
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}
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}
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Integer mesoguard = chr.getBuffedValue(MapleBuffStat.MESOGUARD);
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if (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
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int mploss = (int) (damage * (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
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int hploss = damage - mploss;
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int curmp = chr.getMp();
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if (mploss > curmp) {
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hploss += mploss - curmp;
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mploss = curmp;
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}
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chr.addMPHP(-hploss, -mploss);
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} else if (mesoguard != null) {
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damage = Math.round(damage / 2);
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int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
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if (chr.getMeso() < mesoloss) {
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chr.gainMeso(-chr.getMeso(), false);
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chr.cancelBuffStats(MapleBuffStat.MESOGUARD);
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} else {
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chr.gainMeso(-mesoloss, false);
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}
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chr.addMPHP(-damage, -mpattack);
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} else {
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if (chr.isRidingBattleship()) {
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chr.decreaseBattleshipHp(damage);
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}
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chr.addMPHP(-damage, -mpattack);
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}
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}
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if (!chr.isHidden()) {
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map.broadcastMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
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} else {
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map.broadcastGMMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
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}
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if (GameConstants.isDojo(map.getId())) {
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chr.setDojoEnergy(chr.getDojoEnergy() + YamlConfig.config.server.DOJO_ENERGY_DMG);
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c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
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}
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for (MapleCharacter player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
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player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
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}
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}
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}
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