Reviewed Mystic Doors. Fixed several issues showing up on Duey in uncommon scenarios. Fixed a concurrency issue with XMLDomMapleData. Scheduled forward the "lock disposal" action within the source. Now, it's expected that, after a set while, no method should require usage of a disposed lock and, during that while, a supposed "disposed lock" is still available to run (although no new processes is expected to require use of these locks). Fixed concurrency issues with player's current event instance, generating several inconsistencies when swiftly registering/unregistering from events. Implemented a mutually exclusive approach for server message - Boss HPbar. Fixed item-making Kage requiring lv71~80 ETC instead of the expected 81~90. Removed the possibility to buy cosmetic coupons with mesos through the NPCs. Sleepywood JQ's no longer gives cash items when they finish the quest repeatedly. Added Duey trucks in several maps lacking it. Added NPC Duey in New Leaf City. Fixed scripted quests not calculating QUEST_RATE (if applied) when rewarding experience and meso.
83 lines
3.3 KiB
JavaScript
83 lines
3.3 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Dr. Feeble
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Henesys Random Eye Change.
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*/
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var status = 0;
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var beauty = 0;
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var price = 1000000;
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var mface = Array(20000, 20001, 20002, 20003, 20004, 20005, 20006, 20007, 20008, 20012, 20014);
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var fface = Array(21000, 21001, 21002, 21003, 21004, 21005, 21006, 21007, 21008, 21012, 21014);
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var facenew = Array();
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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cm.sendSimple("Hi, I pretty much shouldn't be doing this, but with a #b#t5152000##k, I will do it anyways for you. But don't forget, it will be random!\r\n#L2#I already have a Coupon!#l");
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} else if (status == 1) {
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if (selection == 2) {
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facenew = Array();
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if (cm.getPlayer().getGender() == 0) {
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for(var i = 0; i < mface.length; i++) {
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facenew.push(mface[i] + cm.getPlayer().getFace()
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% 1000 - (cm.getPlayer().getFace()
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% 100));
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}
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}
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if (cm.getPlayer().getGender() == 1) {
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for(var i = 0; i < fface.length; i++) {
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facenew.push(fface[i] + cm.getPlayer().getFace()
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% 1000 - (cm.getPlayer().getFace()
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% 100));
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}
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}
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cm.sendYesNo("If you use the regular coupon, your face may transform into a random new look...do you still want to do it using #b#t5152000##k?");
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}
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}
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else if (status == 2){
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cm.dispose();
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if (cm.haveItem(5152000) == true){
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cm.gainItem(5152000, -1);
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cm.setFace(facenew[Math.floor(Math.random() * facenew.length)]);
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cm.sendOk("Enjoy your new and improved face!");
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} else {
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cm.sendOk("Hmm ... it looks like you don't have the coupon specifically for this place. Sorry to say this, but without the coupon, there's no plastic surgery for you...");
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}
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}
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}
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}
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