Files
sweetgum-server/src/net/server/world/MapleParty.java
ronancpl 71ad2ee3a9 Quest clock & ThreadTracker & MapleArrowFetcher patches
Fixed quest timer UI not disappearing on the client on quest complete.
Fixed a bug on ThreadTracker, not displaying properly the last acquired lock-type.
Fixed MapleArrowFetcher giving out same values from min and max ranges. Max should always be greater than min. Updated DB drops.
Readjusted player ids now starting from 1 again, and moved field oids to start counting from 1bil.
2017-11-18 11:24:24 -02:00

244 lines
6.5 KiB
Java

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.world;
import client.MapleClient;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.HashMap;
import java.util.Map.Entry;
import java.util.Map;
import java.util.Comparator;
import tools.locks.MonitoredReentrantLock;
import java.util.concurrent.locks.Lock;
import tools.locks.MonitoredLockType;
public class MapleParty {
private int id;
private int leaderId;
private List<MaplePartyCharacter> members = new LinkedList<>();
private List<MaplePartyCharacter> pqMembers = null;
private Map<Integer, Integer> histMembers = new HashMap<>();
private int nextEntry = 0;
private Lock lock = new MonitoredReentrantLock(MonitoredLockType.PARTY, true);
public MapleParty(int id, MaplePartyCharacter chrfor) {
this.leaderId = chrfor.getId();
this.members.add(chrfor);
this.id = id;
}
public boolean containsMembers(MaplePartyCharacter member) {
lock.lock();
try {
return members.contains(member);
} finally {
lock.unlock();
}
}
public void addMember(MaplePartyCharacter member) {
lock.lock();
try {
histMembers.put(member.getId(), nextEntry);
nextEntry++;
members.add(member);
} finally {
lock.unlock();
}
}
public void removeMember(MaplePartyCharacter member) {
lock.lock();
try {
histMembers.remove(member.getId());
members.remove(member);
} finally {
lock.unlock();
}
}
public void setLeader(MaplePartyCharacter victim) {
this.leaderId = victim.getId();
}
public void updateMember(MaplePartyCharacter member) {
lock.lock();
try {
for (int i = 0; i < members.size(); i++) {
if (members.get(i).getId() == member.getId()) {
members.set(i, member);
}
}
} finally {
lock.unlock();
}
}
public MaplePartyCharacter getMemberById(int id) {
lock.lock();
try {
for (MaplePartyCharacter chr : members) {
if (chr.getId() == id) {
return chr;
}
}
return null;
} finally {
lock.unlock();
}
}
public Collection<MaplePartyCharacter> getMembers() {
lock.lock();
try {
return Collections.unmodifiableList(members);
} finally {
lock.unlock();
}
}
public List<MaplePartyCharacter> getPartyMembers() {
lock.lock();
try {
return Collections.unmodifiableList(members);
} finally {
lock.unlock();
}
}
// used whenever entering PQs: will draw every party member that can attempt a target PQ while ingnoring those unfit.
public Collection<MaplePartyCharacter> getEligibleMembers() {
return Collections.unmodifiableList(pqMembers);
}
public void setEligibleMembers(List<MaplePartyCharacter> eliParty) {
pqMembers = eliParty;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public int getLeaderId() {
return leaderId;
}
public MaplePartyCharacter getLeader() {
lock.lock();
try {
for(MaplePartyCharacter mpc: members) {
if(mpc.getId() == leaderId) {
return mpc;
}
}
return null;
} finally {
lock.unlock();
}
}
public byte getPartyDoor(int cid) {
List<Entry<Integer, Integer>> histList;
lock.lock();
try {
histList = new LinkedList<>(histMembers.entrySet());
} finally {
lock.unlock();
}
Collections.sort(histList, new Comparator<Entry<Integer, Integer>>()
{
@Override
public int compare( Entry<Integer, Integer> o1, Entry<Integer, Integer> o2 )
{
return ( o1.getValue() ).compareTo( o2.getValue() );
}
});
byte slot = 0;
for(Entry<Integer, Integer> e: histList) {
if(e.getKey() == cid) break;
slot++;
}
return slot;
}
public void assignNewLeader(MapleClient c) {
World world = c.getWorldServer();
MaplePartyCharacter newLeadr = null;
lock.lock();
try {
for(MaplePartyCharacter mpc : members) {
if(mpc.getId() != leaderId && (newLeadr == null || newLeadr.getLevel() < mpc.getLevel())) {
newLeadr = mpc;
}
}
} finally {
lock.unlock();
}
if(newLeadr != null) world.updateParty(this.getId(), PartyOperation.CHANGE_LEADER, newLeadr);
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + id;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final MapleParty other = (MapleParty) obj;
if (id != other.id) {
return false;
}
return true;
}
}