Revised starting AP, now working out with flags. To supply the 9AP shortage of 4/4/4/4, two options: one giving out 9 AP from the start, other giving 4/5 AP when changing jobs (1st, 2nd). This change would also work with the autoassign for beginners flag. Refactored several quest scripts, that would be glitching the player when doing quest start/complete and disposing under the same script status. Cleared some cases with the quest reward system where it would call out a "full inventory" even though new inventory slots could get discovered when doing the quest loot transaction. Fixed an issue with player stores being deployed overlapping in a few scenarios. Fixed reduced EXP gain from kills when triggering skill Mortal Blow. Added "open Duey" functionality when clicking "O" in the incoming package notification. Fixed packages without messages (a quirk from quick delivery) not accounting visually as a "quick" one. Fixed certain mounts (non-item skill mounts, such as Yeti or Spaceship) not showing up properly to other players when changing maps. Added handler for mob damage by environment objects (OrbisPQ jail storage area). Added a placeholder on mob's stolen items to prevent more steals to be placed as soon as the Steal mechanism is triggered. Patched boss logs not removing recent entries from the DB tables (the reset method is actually supposed to clear every entry). Revised a possible memory leak scenario happening due to an exception thrown midway monster kill method. Improved reactor drops, now placing loots visible for the acting player centered (similar as to how mob loots work). Refactored several issues in scripts, related to accessing static Java methods through an object, that would start appearing after transitioning to Java 8.
75 lines
3.0 KiB
Plaintext
75 lines
3.0 KiB
Plaintext
========== HeavenMS ==========
|
|
Credits:
|
|
Ronan - Head Developer
|
|
Vcoc - Freelance Developer
|
|
|
|
---------------------------
|
|
Known issues:
|
|
- Some criticals (e.g. from Aran skills) will not show up as crit for other players.
|
|
- Deadlocks may start appearing if the server stays online long enough with many players logged in.
|
|
- If there are multiple bosses that shows HPBar on the map, if a player hits more than one the HPBar may start flickering on the screen.
|
|
- Sometimes battleship may behave oddly with the enhanced buff system, making the character d/c in certain scenarios.
|
|
- Dragon Roar doesn't show the stun effect to players.
|
|
- Cygnus job 'Final Attack' skills not functional.
|
|
- Steal skill doesn't deduct the loot from the drop pool from a mob.
|
|
- Using Shark Wave with Transformation on female thunderbreakers will cause consecutive attacks to proc immediately.
|
|
- Snipe will show much higher damage value than actually applicable to the attacker.
|
|
- Some monster status such as freeze and weapon/magic reflect doesn't behave properly in certain scenarios. Freeze seems to not work on mobs with low OID or are starters from server boot time.
|
|
- On low-end connections, things such as command summoning a player that is currently logging in (already visible to other players) may cause the player to freeze, consequently freezing the account as well since the server-side disconnection doesn't happen.
|
|
- Reportedly, there are cases where mob positions fail to sync between player's client-view.
|
|
- Visual equip EXP watch value will present stuttering for early levels requirement (EXP needed less than 100), and requirement at level 200 will not progress at all due to the level cap in client.
|
|
- Monster Magnet will crash the player when trying to pull fixed monsters.
|
|
---------------------------
|
|
|
|
---------------------------
|
|
Missing features list:
|
|
- Change name/World transfer.
|
|
- Some pirate skills doesn't work for 3rd parties.
|
|
- Cache frequently used SQL data.
|
|
- Pet commands are not being propagated to 3rd parties, and the commandResponse packet function seems somewhat wonky.
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Others **
|
|
- Family system
|
|
- MTS
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Quest **
|
|
- Family & Medal quests.
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Basic PQs **
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Packet issues & advanced PQs **
|
|
- Mystic Doors (won't deploy players properly is some situations, only destination map matches).
|
|
- Nett's Pyramid Party Quest
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Skills **
|
|
- Check autoban system
|
|
- Attack speed reference for autoban, brought here thanks to GitGud: https://ayumilovemaple.wordpress.com/2009/09/06/maplestory-attack-speed-reference/
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** Jobs **
|
|
---------------------------
|
|
|
|
|
|
---------------------------
|
|
** System **
|
|
- Update Java version
|
|
---------------------------
|
|
|
|
==================================== |