Files
sweetgum-server/scripts/npc/9000041.js
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

71 lines
2.6 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* NPC: Donation Box (9000041)
Victoria Road : Henesys
NPC Bazaar:
* By Ronan Lana
*/
var options = ["EQUIP","USE","SET-UP","ETC"];
var name;
var status;
var selectedType = 0;
function numberWithCommas(x) { // I ain't interessed in finding a way to parse java int to something js will accept through toLocaleString, so be it!
return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ",");
}
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
status++;
if (mode != 1) {
cm.dispose();
return;
}
if (status == 0) {
var selStr = "Hello, I am the #bBazaar NPC#k! Sell to me any item on your inventory you don't need. #rWARNING#b: Make sure you have your items ready to sell at the slots #rAFTER#b the item you have selected to sell.#k Any items #bunder#k the item selected will be sold thoroughly.";
for (var i = 0; i < options.length; i++)
selStr += "\r\n#L" + i + "# " + options[i] + "#l";
cm.sendSimple(selStr);
}
else if (status == 1) {
selectedType = selection;
cm.sendGetText("From what item on your #r" + options[selectedType] + "#k inventory do you want to start the transaction?");
}
else if (status == 2) {
name = cm.getText();
var res = cm.getPlayer().sellAllItemsFromName(selectedType + 1, name);
if(res > -1) cm.sendOk("Transaction complete! You received #r" + numberWithCommas(res) + " mesos#k from this action.");
else cm.sendOk("There is no #b'" + name + "'#k in your #b" + options[selectedType] + "#k inventory!");
cm.dispose();
}
}