Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
73 lines
2.7 KiB
JavaScript
73 lines
2.7 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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NPC Name: June
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Map(s): Kerning Square : 7th Floor
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Description: Entrance to Spirit of Rock
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Depart_topFloorEnter
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request for a new song (block the portal before the spirit)
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composition fee (block the portal before the spirit)
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Say "NO" to Plagiarism (now we can open the portal)
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*/
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var status = -1;
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function start() {
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cm.sendSimple("Hold up! Access to this area is limited due to remodeling. I can only allow people who meet certain conditions to enter here.#b\n\r\n#L0#I'm helping #eBlake#n right now.#l\r\n#L1#I'm a #rVIP#b at this shopping Center!#l");
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}
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function action(mode, type, selection) {
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status++;
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if (mode != 1) {
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if (mode == 0 && type != 4) {
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status -= 2;
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} else {
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cm.dispose();
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return;
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}
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}
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if (status == 0) {
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if (selection == 0) {
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if (cm.isQuestStarted(2286) || cm.isQuestStarted(2287) || cm.isQuestStarted(2288)) {
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var rock = cm.getEventManager("RockSpirit");
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rock.newInstance("RockSpirit");
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rock.setProperty("player", cm.getPlayer().getName());
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rock.startInstance(cm.getPlayer());
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cm.dispose();
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return;
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} else {
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cm.sendOk("I did not hear anything from Blake that you are assisting him.");
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}
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} else {
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if (cm.isQuestCompleted(2291)) {
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var rock = cm.getEventManager("VIPRockSpirit");
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rock.newInstance("VIPRockSpirit");
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rock.setProperty("player", cm.getPlayer().getName());
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rock.startInstance(cm.getPlayer());
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cm.dispose();
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return;
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} else {
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cm.sendOk("#rVIP#k? Yeah that is funny #rMr. VIP#k, now get lost before I call security.");
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}
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}
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cm.dispose();
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}
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} |