Files
sweetgum-server/scripts/quest/3933.js
ronancpl f698c41f00 Nihal quests + Reactor's mapitem detection + MapleQuestMesoFetcher
Improved quests and game progression in the Nihal Desert region.
Reactors that uses map items now automatically detects those already on the ground after changing states.
New tool: MapleQuestMesoFetcher. This tool parses the Quest.wz XML files, detecting and reporting quest ids from quests that does not properly checks for mesos to take from the player before completing the quest.
2017-12-07 19:08:38 -02:00

58 lines
2.2 KiB
JavaScript

/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Ardin - Sand Bandits team challenge
*/
var status = -1;
function start(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if(mode == 0 && type > 0) {
qm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
qm.sendNext("I didn't think you would be this strong. I feel like you have what it takes to become a member of the Sand Bandits. The most important aspect of being a member is power, and I think you have that. I also... want to test you one more time, just to make sure you're the right one. What do you think? Can you handle it?");
} else if (status == 1) {
qm.sendAcceptDecline("To truly see your strength, I'll have to face you myself. Don't worry, I'll summon my other self to face off against you. Are you ready?");
} else if (status == 2) {
qm.sendNext("Good, I like your confidence.");
} else {
if(qm.getWarpMap(926000000).getCharacters().size() > 0) {
qm.sendOk("There is someone currently in this map, come back later.");
} else {
qm.warp(926000000);
qm.forceStartQuest();
}
qm.dispose();
}
}
}