Files
sweetgum-server/scripts/quest/21736.js
ronancpl 85a81b9bf9 Neo City + Revamped EllinPQ + New Release
Fixed Neo City area, now playable.
Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way.
Refactored a lot of out-of-place classes and properly renamed a few others through the project.
Updated readme and licenses through the source, preparing the stage for the new release.
2017-11-29 00:57:50 -02:00

50 lines
2.3 KiB
JavaScript

/*
This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
Copyleft (L) 2017 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
var status = -1;
function start(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if(mode == 0 && type > 0) {
qm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if(status == 0) {
qm.sendNext("Long time no see! You've leveled up a lot since the last time we met. You must be training really hard. Always hard-working. I'm not surprised. It's exactly what a hero like you would do. I'm sure Lilin will be happy to hear about your progress.");
} else if(status == 1) {
qm.sendNextPrev("Anyway, enough small talk. I realized that it might be more effective to search for information in places outside Victoria Island as well, so I've begun investigating in Ossyria. I began with #bOrbis#k and immediately hit the jackpot.");
} else if(status == 2) {
qm.sendAcceptDecline("It seems like something strange is happening in Orbis in Ossyria. It's a bit different from when we were dealing with the puppeteer, but my instincts tell me it has to do with the Black Wings. Please head over to Orbis.");
} else {
qm.sendNext("#bLisa the Fairy#k in Orbis should know a thing or two. Go see Lisa first, when requested use the #bThere's something strange going on in Orbis....#k keyword to talk to her.");
qm.forceStartQuest();
qm.dispose();
}
}
}