Fixed slotMax function caching up dirtied player data. Fixed many portals not supposed to warp players to "random spawnpoints". Fixed Wind Walk not being cancellable by attacking.
33 lines
1.3 KiB
JavaScript
33 lines
1.3 KiB
JavaScript
/*
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* This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License version 3
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as published by the Free Software Foundation. You may not use, modify
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or distribute this program under any other version of the
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GNU Affero General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Stage 2: Key door - Guild Quest
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@Author Lerk
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*/
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function enter(pi) {
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if (pi.getPlayer().getMap().getReactorByName("stonegate").getState() == 1) {
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pi.warp(990000430, 0);
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return true;
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} else {
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pi.getPlayer().dropMessage(5, "The door is still blocked.");
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return false;
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}
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} |