Files
sweetgum-server/src/net/server/channel/handlers/AutoAssignHandler.java
ronancpl 972517e7b2 source
Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00

364 lines
14 KiB
Java

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.channel.handlers;
import constants.ServerConstants;
import client.MapleCharacter;
import client.MapleClient;
import client.MapleJob;
import client.MapleStat;
import client.autoban.AutobanFactory;
import client.inventory.Equip;
import client.inventory.Item;
import client.inventory.MapleInventory;
import client.inventory.MapleInventoryType;
//import java.util.ArrayList;
import java.util.Collection;
//import java.util.List;
import net.AbstractMaplePacketHandler;
import tools.MaplePacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
/**
*
* @author Generic
*/
public class AutoAssignHandler extends AbstractMaplePacketHandler {
@Override
public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
MapleCharacter chr = c.getPlayer();
MapleJob stance;
if(ServerConstants.USE_ANOTHER_AUTOASSIGN == true) {
int eqpStr = 0, eqpDex = 0, eqpLuk = 0;
int str = 0, dex = 0, luk = 0, int_ = 0;
MapleInventory iv = chr.getInventory(MapleInventoryType.EQUIPPED);
Collection<Item> equippedC = iv.list();
Equip nEquip;
for (Item item : equippedC) { //selecting the biggest AP value of each stat from each equipped item.
nEquip = (Equip)item;
if(nEquip.getStr() > eqpStr) eqpStr = nEquip.getStr();
str += nEquip.getStr();
if(nEquip.getDex() > eqpDex) eqpDex = nEquip.getDex();
dex += nEquip.getDex();
if(nEquip.getLuk() > eqpLuk) eqpLuk = nEquip.getLuk();
luk += nEquip.getLuk();
//if(nEquip.getInt() > eqpInt) eqpInt = nEquip.getInt(); //not needed...
int_ += nEquip.getInt();
}
//c.getPlayer().message("----------------------------------------SDL: " + eqpStr + eqpDex + eqpLuk + " BASE STATS --> STR: " + chr.getStr() + " DEX: " + chr.getDex() + " INT: " + chr.getInt() + " LUK: " + chr.getLuk());
//c.getPlayer().message("SUM EQUIP STATS -> STR: " + str + " DEX: " + dex + " LUK: " + luk + " INT: " + int_);
//---------- Ronan Lana's AUTOASSIGN -------------
//this method excels for possibility to assign APs properly and not blocking the requirements when swapping one guaranteed equipment.
if (chr.getRemainingAp() < 1) {
return;
}
stance = c.getPlayer().getJobStyle();
int prStat = 0, scStat = 0, trStat = 0, temp, tempAp = chr.getRemainingAp(), CAP;
MapleStat primary, secondary, tertiary = MapleStat.INT;
switch(stance) {
case MAGICIAN:
CAP = 165;
scStat = (chr.getLevel() + 3) - (chr.getLuk() + luk - eqpLuk);
if(scStat < 0) scStat = 0;
scStat = Math.min(scStat, tempAp);
if(tempAp > scStat) tempAp -= scStat;
else tempAp = 0;
prStat = tempAp;
int_ = prStat;
luk = scStat;
str = 0; dex = 0;
if(luk + chr.getLuk() > CAP) {
temp = luk + chr.getLuk() - CAP;
luk -= temp;
int_ += temp;
}
primary = MapleStat.INT;
secondary = MapleStat.LUK;
break;
case BOWMAN:
CAP = 125;
scStat = (chr.getLevel() + 5) - (chr.getStr() + str - eqpStr);
if(scStat < 0) scStat = 0;
scStat = Math.min(scStat, tempAp);
if(tempAp > scStat) tempAp -= scStat;
else tempAp = 0;
prStat = tempAp;
dex = prStat;
str = scStat;
int_ = 0; luk = 0;
if(str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
dex += temp;
}
primary = MapleStat.DEX;
secondary = MapleStat.STR;
break;
case GUNSLINGER:
case CROSSBOWMAN:
CAP = 120;
scStat = chr.getLevel() - (chr.getStr() + str - eqpStr);
if(scStat < 0) scStat = 0;
scStat = Math.min(scStat, tempAp);
if(tempAp > scStat) tempAp -= scStat;
else tempAp = 0;
prStat = tempAp;
dex = prStat;
str = scStat;
int_ = 0; luk = 0;
if(str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
dex += temp;
}
primary = MapleStat.DEX;
secondary = MapleStat.STR;
break;
case THIEF:
CAP = 160;
scStat = 0;
if(chr.getDex() < 80) {
scStat = (2 * chr.getLevel()) - (chr.getDex() + dex - eqpDex);
if(scStat < 0) scStat = 0;
scStat = Math.min(80 - chr.getDex(), scStat);
scStat = Math.min(tempAp, scStat);
tempAp -= scStat;
}
temp = (chr.getLevel() + 40) - Math.max(80, scStat + chr.getDex() + dex - eqpDex);
if(temp < 0) temp = 0;
temp = Math.min(tempAp, temp);
scStat += temp;
tempAp -= temp;
if(chr.getStr() >= Math.max(13, (int)(0.4 * chr.getLevel()))) {
if(chr.getStr() < 50) {
trStat = (chr.getLevel() - 10) - (chr.getStr() + str - eqpStr);
if(trStat < 0) trStat = 0;
trStat = Math.min(50 - chr.getStr(), trStat);
trStat = Math.min(tempAp, trStat);
tempAp -= trStat;
tertiary = MapleStat.STR;
}
temp = (20 + (chr.getLevel() / 2)) - Math.max(50, trStat + chr.getStr() + str - eqpStr);
if(temp < 0) temp = 0;
temp = Math.min(tempAp, temp);
trStat += temp;
tempAp -= temp;
}
prStat = tempAp;
luk = prStat;
dex = scStat;
str = trStat;
int_ = 0;
if(dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
luk += temp;
}
if(str + chr.getStr() > CAP) {
temp = str + chr.getStr() - CAP;
str -= temp;
luk += temp;
}
primary = MapleStat.LUK;
secondary = MapleStat.DEX;
break;
case BRAWLER:
CAP = 120;
scStat = chr.getLevel() - (chr.getDex() + dex - eqpDex);
if(scStat < 0) scStat = 0;
scStat = Math.min(scStat, tempAp);
if(tempAp > scStat) tempAp -= scStat;
else tempAp = 0;
prStat = tempAp;
str = prStat;
dex = scStat;
int_ = 0; luk = 0;
if(dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
str += temp;
}
primary = MapleStat.STR;
secondary = MapleStat.DEX;
break;
default: //warrior, beginner, ...
CAP = 80;
scStat = ((2 * chr.getLevel()) / 3) - (chr.getDex() + dex - eqpDex);
if(scStat < 0) scStat = 0;
scStat = Math.min(scStat, tempAp);
if(tempAp > scStat) tempAp -= scStat;
else tempAp = 0;
prStat = tempAp;
str = prStat;
dex = scStat;
int_ = 0; luk = 0;
if(dex + chr.getDex() > CAP) {
temp = dex + chr.getDex() - CAP;
dex -= temp;
str += temp;
}
primary = MapleStat.STR;
secondary = MapleStat.DEX;
}
//-------------------------------------------------------------------------------------
int total = 0;
int extras = 0;
total += trStat;
extras += gainStatByType(chr, tertiary, trStat);
total += scStat;
extras += gainStatByType(chr, secondary, scStat);
total += prStat;
extras += gainStatByType(chr, primary, prStat);
int remainingAp = (chr.getRemainingAp() - total) + extras;
chr.setRemainingAp(remainingAp);
chr.updateSingleStat(MapleStat.AVAILABLEAP, remainingAp);
c.announce(MaplePacketCreator.enableActions());
//----------------------------------------------------------------------------------------
c.announce(MaplePacketCreator.serverNotice(1, "Better AP applications detected:\r\nSTR: +" + str + "\r\nDEX: +" + dex + "\r\nINT: +" + int_ + "\r\nLUK: +" + luk));
}
else {
slea.skip(8);
if (chr.getRemainingAp() < 1) {
return;
}
int total = 0;
int extras = 0;
if(slea.available() < 16) {
AutobanFactory.PACKET_EDIT.alert(chr, "Didn't send full packet for Auto Assign.");
c.disconnect(false, false);
return;
}
for (int i = 0; i < 2; i++) {
int type = slea.readInt();
int tempVal = slea.readInt();
if (tempVal < 0 || tempVal > c.getPlayer().getRemainingAp()) {
return;
}
total += tempVal;
System.out.println(tempVal);
extras += gainStatByType(chr, MapleStat.getBy5ByteEncoding(type), tempVal);
}
int remainingAp = (chr.getRemainingAp() - total) + extras;
chr.setRemainingAp(remainingAp);
chr.updateSingleStat(MapleStat.AVAILABLEAP, remainingAp);
c.announce(MaplePacketCreator.enableActions());
}
}
private int gainStatByType(MapleCharacter chr, MapleStat type, int gain) {
int newVal = 0;
if (type.equals(MapleStat.STR)) {
newVal = chr.getStr() + gain;
if (newVal > ServerConstants.MAX_AP) {
chr.setStr(ServerConstants.MAX_AP);
} else {
chr.setStr(newVal);
}
} else if (type.equals(MapleStat.INT)) {
newVal = chr.getInt() + gain;
if (newVal > ServerConstants.MAX_AP) {
chr.setInt(ServerConstants.MAX_AP);
} else {
chr.setInt(newVal);
}
} else if (type.equals(MapleStat.LUK)) {
newVal = chr.getLuk() + gain;
if (newVal > ServerConstants.MAX_AP) {
chr.setLuk(ServerConstants.MAX_AP);
} else {
chr.setLuk(newVal);
}
} else if (type.equals(MapleStat.DEX)) {
newVal = chr.getDex() + gain;
if (newVal > ServerConstants.MAX_AP) {
chr.setDex(ServerConstants.MAX_AP);
} else {
chr.setDex(newVal);
}
}
if (newVal > ServerConstants.MAX_AP) {
chr.updateSingleStat(type, ServerConstants.MAX_AP);
return newVal - ServerConstants.MAX_AP;
}
chr.updateSingleStat(type, newVal);
return 0;
}
}