Files
sweetgum-server/tools/MapleGachaponItemidRetriever/lib/gachapons/showa_spa_female.txt
ronancpl edb3920852 Item Raise + Gachapon Rework + Minigames & M. Magnet & M. Door patch
Fixed a glitch in inventory that would happen when trying to put items into storage.
Added "Item Raise" functionality.
Adjusted Party Search. Token sessions no longer expires due to no players found, rather are sent into a brief "inactivity" period.
Fixed Fredrick stored items not being properly erased after a character deletion.
Fixed skillbooks in stacked quantities not being useable.
New tool: MapleGachaponItemidRetriever. This tool parses the gachapon descriptor file (holding several item names, for several gachapons) and generates files for each defined gachapon with itemids of the loots.
Revised Mushroom Empire transition portals that interacts with scripted items (items now are useable through inventory, no longer being automatically removed from inventory upon crossing portals).
Fixed script "secretroom" always requiring a new key (quest reward) to access the inner rooms, which would make the room unreachable.
Reworked gachapons loots throughout the game. New loots are supposed to represent an old-school MapleSEA-like escalation of gachapon loots.
Fixed issues that would show up in the case null PIN/PIC gets checked.
Reworked skill Monster Magnet, no longer using "catch success rate" as a skill progression element. This fixes the skill disconnecting caster upon failure.
Revised Mystic Doors, no longer crashing players after the caster decides to cancel the buff moments after casting (during portal deploying effect in course).
Fixed portal access to Prime Minister crashing when trying to access on a party.
Refactored the several "startQuest/completeQuest" methods widely used in the many scripting managers. Methods that does essentially the same thing now are accessed from the superclass.
Fixed "rechargeable items" not being properly accounted for slots availability in inventory slot checking.
Fixed several issues of late within minigames.
Fixed minigames regarding double results when handling some rare scenarios.
Implemented "call for leave after finishing game" functionality of minigames.
2019-06-01 21:12:40 -03:00

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Scroll:
2048005
2048002
2043202
2044602
2043214
2041307
2040916 - uncommon
2041035
2044104
2044505
2044305
2043304
2041309
2044010
Useable drop:
2022016
2000005 2000019 2002013 2022176 2022457
2022025
2022027
Common equipment:
1402000
1402013
1002418
1022047
1102042 - uncommon
1082145
1082147
1082146
1082178
1082175
Common setup:
3010073
3010099
Beginner equipment:
Warrior equipment:
1422013
1432030
Magician equipment:
1372002
1382003
Bowman equipment:
1040023
Thief equipment:
1332003 1332034 1332039 1332044
1002209
Pirate Scroll:
2044803
2044814
2044904
2044902
2044901
Pirate equipment:
1082198
1082213
1482007 1482016
1492004 1492015
1002646