Files
sweetgum-server/docs/feature_list.md
ronancpl bbd2debc08 Reactor drops & Looting & Mob HP overhaul + TreasurePQ
Modified coupon rates buff icon to not show up as expirable.
Reactor drops now also drops quest items at the border of the dropped items.
Added themed drop data for the Cake boss.
Reworked the Balrog expedition.
Added quest script for the Assassinate skill.
Fixed looting system blocking the killer's party from retrieving a loot until the FFA timeout.
Fixed a deadlock with the MapleMap class.
Refactored damage/heal contabilization on mobs.
Fixed issues with HT and status-based damage, providing weird issues with mob HP.
New PQ: TreasurePQ, for level 140+.
2018-03-05 21:23:50 -03:00

7.4 KiB

#HeavenMS (MapleSolaxiaV2)

Credits:

Ronan - Developer

Vcoc - Freelance Developer


DISCLAIMER:

This is NOT intended to be a PURE v83 MapleStory server emulator (acting under the clean WZ files, provided by Nexon/Wizet). There has been provided a whole array of edited WZ on the Drive to be used for this server. Although normal WZs will load properly, there is no guarantee in-game bugs and issues may arise because of some incompatibilities with the clean files.


Feature list:

PQs:

  • HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ/MagatiaPQ/HorntailPQ/AmoriaPQ/TreasurePQ.
  • CWKPQ as Expedition-based event.
  • Expeditions: Scarga/Horntail/Showa/Balrog/Zakum/Pinkbean.
  • GuildPQ 100% + Guild queue with multi-lobby systems available.
  • Brand-new PQs: BossRushPQ, CafePQ.
  • Mu Lung Dojo.
  • Capt. Latanica remade as an event (parties can now fight the boss).

Skills:

  • Maker skill features properly developed.
  • Server is using heurisitics to calculate fee costs for the Maker (errors sums up to 8k mesos, reagent errors stacks up comformant with it's level).
  • New skill: Chair Mastery (max lv 1) - Players having this passive skill can gain a significant boost of HP/MP recovery when sitting on a field/map chair.

Quests:

  • Doll house quest functional.
  • Quests can now reward properly items when matching a reward item with the player's job.
  • Loads of quests have been patched.
  • Quest rewards according to jobs works properly.
  • Enchanced rewarding system: checks for stacking opportunities on the inventory before checking for new slots.

Player Social Network:

  • Guild and Alliance system fully functional.
  • Beginners can create and join a "beginner-only" party (characters up to level 10).
  • Enhanced synchronization on Player Shops and Hired Merchants. Transactions made are instantly informed to the owner.

Cash & Items:

  • EXP/DROP/Cosmetic Coupons.
  • EXP/DROP coupons now appears as a buff effect when on active time.
  • Great deal of cash items functional.
  • New scroll: antibanish. For use only in cases where bosses send a player back to town.
  • Inventory system properly checks for item slot free space and ownership.
  • Storage with "Arrange Items" feature functional.
  • Vega's spell.
  • Owl of Minerva.
  • Pet item ignore.
  • New Year's card (New Year effect sometimes d/c's a player).

Monsters, Maps & Reactors:

  • Every monsterbook card is now droppable by overworld mobs.
  • Added meso drop data for basically every missing overworld mob.
  • Monsterbook displays drop data info conformant with the underlying DB (needs custom wz). See more on the MobBookUpdate feature.
  • Every skill/mastery book is now droppable by mobs.
  • Added Boss HP Bar for dozens of bosses (needs provided custom wz).
  • If multiple bosses are on the same area, client will prioritize Boss HP bar of the target of the player.
  • Boats, elevator and other travelling mechanics fully working.
  • PQs, Taxis and other event-driven situations warps players at random spawnpoints, GMS-like.
  • Some reactors (PQ bonus boxes) now sprays items on the map, instead of dropping everything at once.
  • Updated Crimsonwood, World Tour, Nihal Desert and Neo City, enabling quest completion and game progression in these areas.
  • Giant Cake (anniversary-themed boss) drops Maple equipments, Maple scrolls, summoning bags and many more interesting items.

PQ potentials:

  • Lobby system - Multiple PQ instances on same channel.
  • Expedition system - Multiples parties can attempt on a same instance (lobbies and expeds are mutually-exclusive).
  • Guild queue system - Guilds can register themselves on a queue for the GPQ.
  • EIM Pool system - After the first instance setup, next event instances are loaded beforehand and set on a pooling queue, optimizing future loadouts.

Player potentials:

  • Adventurer Mount quests functional.
  • All Equipment levels up.
  • Player level rates.
  • Gain fame by quests.

Server potentials:

  • Multi-worlds.
  • Inventory auto-gather and auto-sorting feature.
  • Enhanced auto-pot system: pet uses as many potions as necessary to reach the desired threshold.
  • Enhanced buff system: smartly checks for the best available buff effects to be active on the player.
  • Enhanced AP auto-assigner: exactly matches AP with the needed for the player's current level, surplus assigned to the primary attribute.
  • Mastery book announcer displays droppers of needed books of a player, by reading underlying DB.
  • Custom jail system (needs provided custom wz).
  • Delete Character (requires ENABLE_PIC activated).
  • Autosaver (periodically saves on DB current state of every player in-game).
  • Both fixed and randomized versions of HP/MP growth rate available, regarding player job (enable one at ServerConstants). Placeholder for HP/MP washing feature.
  • Accounts can be created automatically when trying to login on an inexistent account -- credits to shavit.
  • Usage of Bcrypt (up-to-date) as the main password hashing algorithm, replacing old SHA's -- credits to shavit.

Admin/GM commands:

  • Server commands layered by GM levels.
  • Spawn Zakum/Horntail/Pinkbean.
  • New commands.

External tools:

  • MapleArrowFetcher - Updates min/max quantity dropped on all arrows drop data, calculations based on mob level and whether it's a boss or not.
  • MapleCouponInstaller - Retrieves coupon info from the WZ and makes a SQL table with it. The server will use that table to gather info regarding rates and intervals.
  • MapleIdRetriever - Two behaviors: generates a SQL table with relation (id, name) of the handbook given as input. Given a file with names, outputs a file with ids.
  • MapleInvalidItemIdFetcher - Generates a file listing all inexistent itemid's currently laying on the DB.
  • MapleMapInfoRetriever - Basic tool for detecting missing info nodes on the map field structures (maps failing to have an info node on the WZ is an critical issue).
  • MapleMesoFetcher - Creates meso drop data for mobs with more than 4 items (thus overworld mobs), calculations based on mob level and whether it's a boss or not.
  • MapleMobBookIndexer - Generates a SQL table with all relations of cardid and mobid present in the mob book.
  • MapleMobBookUpdate - Generates a wz.xml that is a copy of the original MonsterBook.wz.xml, except it updates the drop data info in the book with those currently on DB.
  • MapleQuestItemFetcher - Searches the SQL tables and project files and reports in all relevant data regarding missing/erroneous quest items.
  • MapleQuestMesoFetcher - Searches the quest WZ files and reports in all relevant data regarding missing/erroneous quest fee checks.
  • MapleSkillMakerFetcher - Updates the DB Maker-related tables with the current info present on the WZs.
  • MapleSkillMakerReagentIndexer - Generates a new maker table describing all stat-improvements from the Maker reagents (those empowering crystals and jewels).

Project:

  • Organized project code.
  • Highly configurable server (see all server flags at ServerConstants).
  • Fixed/added some missing packets for MoveEnvironment, summons and others.
  • Reviewed many Java object aspects that needed concurrency protection.
  • Heavily reviewed future task management inside the project. Way less trivial schedules are spawned now, relieving task overload on the TimerManager.
  • ThreadTracker: embedded auditing tool for run-time deadlock scanning throughout the server source (relies heavily on memory usage, designed only for debugging purposes).