Files
sweetgum-server/scripts/quest/3953.js
ronancpl f439c158e2 Login Purification + Optimized currenttime calls + Standardized WZ
Repelled ultimately the game-breaking issue that was introduced recently on the revamp of the login phase.
Optimized the getcurrenttime calls to the OS. Made most of the handler calls fetch directly from the Server object instead, the Server itself delegated with periodically updating the current time value. The result is an slightly delayed currenttime, backed with realtime value update within minutes.
Protected concurrently inventory sort handlers. Expected no more NullPointers from the sorting feature.
Added a server flag to limit cash items being sold on player shops/hired merchants.
Stabilized the MapleTV mechanics, and activities properly split by world.
Normalized Character.wz: equipments supposed to have the "cash" property now implements it.
Normalized String.wz: every item that doesn't have a "name" property now implements it.
Normalized the XMLs that lost indentation on the last source update.
New tool: MapleInvalidItemWithNoNameFetcher. Fetches and reports itemids throughout the XMLs that doesn't contain the "name" property and equipments that lacks "cash" property.

Frolic Omniknight references aside, if you have run into any more issues regarding the new login system, please open an issue and show the steps you've done to reach the problem.
2018-07-18 13:00:53 -03:00

55 lines
3.1 KiB
JavaScript

/*
This file is part of the HeavenMS MapleStory Server
Copyleft (L) 2016 - 2018 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
var status = -1;
function end(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if(mode == 0 && type > 0) {
qm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
qm.sendSimple("Eh, are you still saying Deo is a monster? No, Deo is not a monster, he is a peaceful leader of the Royal cactus from the region.\r\n\r\n#L0##bHave you heard that a group of merchants crossing through the desert were attacked by the monsters?#k");
} else if (status == 1) {
qm.sendSimple("Is that so? I wonder why these merchants were wandering so recklessly in the desert. They trespassed the territory of the Cactus'! They shouldn't be wandering around in the first place, they should first have the leave of the Ariant Counsel.\r\n\r\n#L0##bThis is all because of the Queen's negligence in maintaining the safety of the town.#k");
} else if (status == 2) {
qm.sendSimple("Ehh... Yeah, the city is not really doing well because of the currently ruling govern, that's indeed a fact. If only the Guardians of the Deserts returned to put order on this mess...\r\n\r\n#L0##bWhat is the Guardian of the Deserts doing when we're under the Queen's tyranny?#k");
} else if (status == 3) {
qm.sendSimple("They have departed on an expedition to get rid of some major threats in the desert that were ravaging Ariant, for quite some time now... It's strange, they should have already returned... Thinking about it now, the last attack on the merchants was around the direction the Guardians departed... No, that can't be... Can it?\r\n\r\n#L0##bPerhaps Deo has already turned into a monster.#k");
} else if (status == 4) {
qm.gainItem(4011008, -1);
qm.sendNext("We're in great trouble, if it is like this. And it really seems like it. If the Royal Cactus Deo has gone insane, Ariant is done for. You, can you do something to defeat Deo? We really need your help now.");
qm.gainExp(20000 * qm.getPlayer().getExpRate());
qm.forceCompleteQuest();
qm.dispose();
}
}
}