Adjusted AP gains, to get it to work following the AP Reset check method. Fixed usage of inexistent itemids on CPQ and fishing. Fixed one-of-a-kind items being lost in player trades due to missing inventory checks. Implemented matching system for the guild creation phase. All players intending to join the new guild must be on the Guild Headquartes and accept the creation of the guild. Fixed changing jobs not properly updating info on the party tab. Fixed double tooltip information on CPQ actions UI. Fixed CPQ not disbanding after a player leaves the party/instance. Fixed checks for "in-progress" CPQ instances. Fixed changing maps on CPQ not leading players back to the starting battlefield. Reviewed login system, now preventing non-local IP connecting on local server and local IP on non-local server. Reviewed login system, now cherrypicking sessions in transition state when trying to disconnect them due to a failed login (avoiding possible mishaps due to duplicate sessions of a same account). Adjusted PiratePQ stage 2, now mobs respawn rather than making party leader request for new waves. Adjusted Prime Minister, its spawn is no longer related to starting the quest. It should also allow party fights. Fixed "forcevac" command not properly applying, rather sending to inventory, "consume-on-pickup" items. Fixed (probably) accId = 0 issue on login, that was occurring due to client accountid's being set to 0 a while before being checked once again on finishLogin(). Fixed an issue with extended time on CPQ not properly showing the end-match's visual effect.
475 lines
14 KiB
Java
475 lines
14 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.world;
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import client.MapleCharacter;
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import client.MapleClient;
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import constants.ServerConstants;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import java.util.Map;
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import java.util.Comparator;
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import net.server.audit.LockCollector;
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import net.server.audit.locks.MonitoredReentrantLock;
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import net.server.audit.locks.MonitoredLockType;
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import net.server.audit.locks.factory.MonitoredReentrantLockFactory;
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import net.server.coordinator.MapleMatchCheckerCoordinator;
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import net.server.coordinator.matchchecker.MatchCheckerListenerFactory.MatchCheckerType;
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import scripting.event.EventInstanceManager;
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import server.maps.MapleDoor;
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import server.maps.MapleMap;
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import server.partyquest.MonsterCarnival;
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import tools.MaplePacketCreator;
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public class MapleParty {
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private int id;
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private MapleParty enemy = null;
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private int leaderId;
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private List<MaplePartyCharacter> members = new LinkedList<>();
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private List<MaplePartyCharacter> pqMembers = null;
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private Map<Integer, Integer> histMembers = new HashMap<>();
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private int nextEntry = 0;
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private Map<Integer, MapleDoor> doors = new HashMap<>();
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private MonitoredReentrantLock lock = MonitoredReentrantLockFactory.createLock(MonitoredLockType.PARTY, true);
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public MapleParty(int id, MaplePartyCharacter chrfor) {
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this.leaderId = chrfor.getId();
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this.id = id;
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}
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public boolean containsMembers(MaplePartyCharacter member) {
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lock.lock();
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try {
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return members.contains(member);
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} finally {
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lock.unlock();
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}
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}
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public void addMember(MaplePartyCharacter member) {
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lock.lock();
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try {
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histMembers.put(member.getId(), nextEntry);
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nextEntry++;
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members.add(member);
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} finally {
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lock.unlock();
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}
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}
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public void removeMember(MaplePartyCharacter member) {
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lock.lock();
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try {
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histMembers.remove(member.getId());
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members.remove(member);
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} finally {
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lock.unlock();
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}
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}
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public void setLeader(MaplePartyCharacter victim) {
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this.leaderId = victim.getId();
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}
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public void updateMember(MaplePartyCharacter member) {
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lock.lock();
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try {
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for (int i = 0; i < members.size(); i++) {
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if (members.get(i).getId() == member.getId()) {
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members.set(i, member);
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}
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}
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} finally {
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lock.unlock();
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}
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}
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public MaplePartyCharacter getMemberById(int id) {
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lock.lock();
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try {
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for (MaplePartyCharacter chr : members) {
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if (chr.getId() == id) {
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return chr;
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}
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}
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return null;
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} finally {
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lock.unlock();
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}
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}
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public Collection<MaplePartyCharacter> getMembers() {
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lock.lock();
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try {
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return Collections.unmodifiableList(members);
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} finally {
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lock.unlock();
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}
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}
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public List<MaplePartyCharacter> getPartyMembers() {
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lock.lock();
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try {
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return Collections.unmodifiableList(members);
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} finally {
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lock.unlock();
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}
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}
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// used whenever entering PQs: will draw every party member that can attempt a target PQ while ingnoring those unfit.
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public Collection<MaplePartyCharacter> getEligibleMembers() {
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return Collections.unmodifiableList(pqMembers);
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}
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public void setEligibleMembers(List<MaplePartyCharacter> eliParty) {
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pqMembers = eliParty;
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}
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public int getId() {
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return id;
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}
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public void setId(int id) {
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this.id = id;
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}
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public int getLeaderId() {
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return leaderId;
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}
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public MaplePartyCharacter getLeader() {
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lock.lock();
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try {
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for (MaplePartyCharacter mpc : members) {
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if (mpc.getId() == leaderId) {
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return mpc;
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}
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}
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return null;
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} finally {
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lock.unlock();
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}
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}
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public MapleParty getEnemy() {
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return enemy;
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}
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public void setEnemy(MapleParty enemy) {
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this.enemy = enemy;
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}
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public List<Integer> getMembersSortedByHistory() {
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List<Entry<Integer, Integer>> histList;
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lock.lock();
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try {
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histList = new LinkedList<>(histMembers.entrySet());
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} finally {
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lock.unlock();
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}
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Collections.sort(histList, new Comparator<Entry<Integer, Integer>>() {
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@Override
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public int compare(Entry<Integer, Integer> o1, Entry<Integer, Integer> o2) {
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return (o1.getValue()).compareTo(o2.getValue());
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}
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});
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List<Integer> histSort = new LinkedList<>();
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for (Entry<Integer, Integer> e : histList) {
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histSort.add(e.getKey());
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}
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return histSort;
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}
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public byte getPartyDoor(int cid) {
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List<Integer> histList = getMembersSortedByHistory();
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byte slot = 0;
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for (Integer e : histList) {
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if (e == cid) {
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break;
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}
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slot++;
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}
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return slot;
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}
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public void addDoor(Integer owner, MapleDoor door) {
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lock.lock();
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try {
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this.doors.put(owner, door);
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} finally {
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lock.unlock();
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}
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}
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public void removeDoor(Integer owner) {
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lock.lock();
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try {
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this.doors.remove(owner);
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} finally {
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lock.unlock();
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}
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}
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public Map<Integer, MapleDoor> getDoors() {
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lock.lock();
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try {
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return Collections.unmodifiableMap(doors);
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} finally {
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lock.unlock();
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}
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}
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public void assignNewLeader(MapleClient c) {
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World world = c.getWorldServer();
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MaplePartyCharacter newLeadr = null;
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lock.lock();
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try {
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for (MaplePartyCharacter mpc : members) {
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if (mpc.getId() != leaderId && (newLeadr == null || newLeadr.getLevel() < mpc.getLevel())) {
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newLeadr = mpc;
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}
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}
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} finally {
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lock.unlock();
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}
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if (newLeadr != null) {
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world.updateParty(this.getId(), PartyOperation.CHANGE_LEADER, newLeadr);
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}
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}
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public void disposeLocks() {
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LockCollector.getInstance().registerDisposeAction(new Runnable() {
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@Override
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public void run() {
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emptyLocks();
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}
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});
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}
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private void emptyLocks() {
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lock = lock.dispose();
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}
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@Override
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public int hashCode() {
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final int prime = 31;
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int result = 1;
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result = prime * result + id;
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return result;
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}
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public MaplePartyCharacter getMemberByPos(int pos) {
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int i = 0;
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for (MaplePartyCharacter chr : members) {
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if (pos == i) {
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return chr;
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}
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i++;
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}
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return null;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj) {
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return true;
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}
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if (obj == null) {
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return false;
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}
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if (getClass() != obj.getClass()) {
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return false;
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}
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final MapleParty other = (MapleParty) obj;
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if (id != other.id) {
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return false;
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}
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return true;
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}
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public static boolean createParty(MapleCharacter player, boolean silentCheck) {
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MapleParty party = player.getParty();
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if (party == null) {
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if(player.getLevel() < 10 && !ServerConstants.USE_PARTY_FOR_STARTERS) {
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player.announce(MaplePacketCreator.partyStatusMessage(10));
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return false;
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}
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MaplePartyCharacter partyplayer = new MaplePartyCharacter(player);
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party = player.getWorldServer().createParty(partyplayer);
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player.setParty(party);
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player.setMPC(partyplayer);
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player.getMap().addPartyMember(player);
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player.silentPartyUpdate();
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player.partyOperationUpdate(party, null);
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player.announce(MaplePacketCreator.partyCreated(party, partyplayer.getId()));
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return true;
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} else {
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if (!silentCheck) {
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player.announce(MaplePacketCreator.partyStatusMessage(16));
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}
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return false;
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}
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}
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public static boolean joinParty(MapleCharacter player, int partyid, boolean silentCheck) {
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MapleParty party = player.getParty();
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World world = player.getWorldServer();
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if (party == null) {
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party = world.getParty(partyid);
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if (party != null) {
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if (party.getMembers().size() < 6) {
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MaplePartyCharacter partyplayer = new MaplePartyCharacter(player);
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player.getMap().addPartyMember(player);
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world.updateParty(party.getId(), PartyOperation.JOIN, partyplayer);
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player.receivePartyMemberHP();
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player.updatePartyMemberHP();
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player.partyOperationUpdate(party, null);
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return true;
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} else {
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if (!silentCheck) {
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player.announce(MaplePacketCreator.partyStatusMessage(17));
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}
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}
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} else {
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player.announce(MaplePacketCreator.serverNotice(5, "You couldn't join the party since it had already been disbanded."));
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}
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} else {
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if (!silentCheck) {
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player.announce(MaplePacketCreator.serverNotice(5, "You can't join the party as you are already in one."));
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}
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}
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return false;
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}
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public static void leaveParty(MapleParty party, MapleClient c) {
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World world = c.getWorldServer();
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MapleCharacter player = c.getPlayer();
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MaplePartyCharacter partyplayer = player.getMPC();
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if (party != null && partyplayer != null) {
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if (partyplayer.getId() == party.getLeaderId()) {
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c.getWorldServer().removeMapPartyMembers(party.getId());
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MonsterCarnival mcpq = player.getMonsterCarnival();
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if (mcpq != null) {
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mcpq.leftParty(player.getId());
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}
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world.updateParty(party.getId(), PartyOperation.DISBAND, partyplayer);
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EventInstanceManager eim = player.getEventInstance();
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if(eim != null) {
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eim.disbandParty();
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}
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} else {
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MapleMap map = player.getMap();
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if (map != null) {
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map.removePartyMember(player);
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}
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MonsterCarnival mcpq = player.getMonsterCarnival();
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if (mcpq != null) {
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mcpq.leftParty(player.getId());
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}
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world.updateParty(party.getId(), PartyOperation.LEAVE, partyplayer);
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EventInstanceManager eim = player.getEventInstance();
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if(eim != null) {
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eim.leftParty(player);
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}
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}
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player.setParty(null);
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MapleMatchCheckerCoordinator mmce = c.getWorldServer().getMatchCheckerCoordinator();
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if (mmce.getMatchConfirmationLeaderid(player.getId()) == player.getId() && mmce.getMatchConfirmationType(player.getId()) == MatchCheckerType.GUILD_CREATION) {
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mmce.dismissMatchConfirmation(player.getId());
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}
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}
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}
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public static void expelFromParty(MapleParty party, MapleClient c, int expelCid) {
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World world = c.getWorldServer();
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MapleCharacter player = c.getPlayer();
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MaplePartyCharacter partyplayer = player.getMPC();
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if (party != null && partyplayer != null) {
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if (partyplayer.equals(party.getLeader())) {
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MaplePartyCharacter expelled = party.getMemberById(expelCid);
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if (expelled != null) {
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MapleCharacter emc = expelled.getPlayer();
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if(emc != null) {
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List<MapleCharacter> partyMembers = emc.getPartyMembers();
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MapleMap map = emc.getMap();
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if(map != null) map.removePartyMember(emc);
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MonsterCarnival mcpq = player.getMonsterCarnival();
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if (mcpq != null) {
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mcpq.leftParty(emc.getId());
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}
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EventInstanceManager eim = emc.getEventInstance();
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if(eim != null) {
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eim.leftParty(emc);
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}
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emc.setParty(null);
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world.updateParty(party.getId(), PartyOperation.EXPEL, expelled);
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emc.partyOperationUpdate(party, partyMembers);
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} else {
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world.updateParty(party.getId(), PartyOperation.EXPEL, expelled);
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}
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}
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}
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}
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}
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}
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