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sweetgum-server/docs/leftover.txt
ronancpl 83266508af CPQ tidyup patch + Guild Creation matcher + Solution to Login Accid=0
Adjusted AP gains, to get it to work following the AP Reset check method.
Fixed usage of inexistent itemids on CPQ and fishing.
Fixed one-of-a-kind items being lost in player trades due to missing inventory checks.
Implemented matching system for the guild creation phase. All players intending to join the new guild must be on the Guild Headquartes and accept the creation of the guild.
Fixed changing jobs not properly updating info on the party tab.
Fixed double tooltip information on CPQ actions UI.
Fixed CPQ not disbanding after a player leaves the party/instance.
Fixed checks for "in-progress" CPQ instances.
Fixed changing maps on CPQ not leading players back to the starting battlefield.
Reviewed login system, now preventing non-local IP connecting on local server and local IP on non-local server.
Reviewed login system, now cherrypicking sessions in transition state when trying to disconnect them due to a failed login (avoiding possible mishaps due to duplicate sessions of a same account).
Adjusted PiratePQ stage 2, now mobs respawn rather than making party leader request for new waves.
Adjusted Prime Minister, its spawn is no longer related to starting the quest. It should also allow party fights.
Fixed "forcevac" command not properly applying, rather sending to inventory, "consume-on-pickup" items.
Fixed (probably) accId = 0 issue on login, that was occurring due to client accountid's being set to 0 a while before being checked once again on finishLogin().
Fixed an issue with extended time on CPQ not properly showing the end-match's visual effect.
2019-03-26 16:28:41 -03:00

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// Missing contents in HeavenMS (as of commit 311), compiled here thanks to ---
Uncoded features:
Name Change
World transfer
MTS (v53)
Family system (v67)
Family and Medal Quests(?)
Uncoded Party Quests:
Gold Richie (v77)
Olivia PQ (v77)
Ariant PQ (v??)
Nett's Pyramid PQ (v??)
Sheep vs Wolf (v??)
Abandoned PQ (v??)
Uncoded pre-v83 events:
Independence Day Event (v25)
April Fools Dress Up (v53)
Find Master M (v72)
Gaga the Talent Show Star Event (v76, a "fishing" event)
I'm not positive what these are but I'm guessing they're "give away" events:
Spirit Week (v76)
A November to Remember (v79)
Uncoded Repeating pre-v83 events:
Easter
Lunar New Year
Christmas
Anniversary
Halloween (v10-v77)
Valentines Day (v17-v81)
Mardi Gras (v82)
Gold Richie (v77)
Turkey Event
Post-v83 codable:
Neo City update (v84)
Evan release events (v84) (arguably no point without Evan)
General Mau (v84)
Five Year Reunion Event (v85)
Weather Effects Event (v85)
OSSS Quests (v89) (arguably not worth doing since it won't be complete without Visitor PQ)
Ghost Ship (v90)
Ulu City (v90) (New World Map)
Aramia's Book Drive (v90)
Ancient Artifact Hunt (v98)
Gate to the Future (v99) (New World Map)
Kenta PQ (v101)
Post-v83 uncodable:
Evan (v84)(some of Evan can be hacked in but it still won't fully function)
Dragon Rider PQ (v85)
Monster Portraits event (or can it?)
Golden Temple (v86) (Not sure if Ravana can be backported, if so then codable)
Chaos Zakum/Horntail (v88)
Dual Blade (v88)
Potential (v88)
Ice Gorge PQ (v90)
Visitor PQ (v90)
Resistance (v94/95)
Ultimate Explorer (v96)
Lion's King Castle (v96) (due to von Leon being uncodable)
Chryse (v96)
Dual Raid: Balloon Hunt (v97)
PVP (v99/100)
Ice Knight PQ (v99)
Monster Park (v101) (Not actually sure if this one is uncodable, seems somewhat basic)
Familiars (v102)
Non-GMS but English:
La Tomatina Event (EMS) (Giant Tomato boss)
Oktoberfest (EMS)
Shanghai (MSEA) (New World Map)
Thailand (MSEA) (New World Map)
Neo Tokyo (MSEA) (New World Map) (different from Neo City)
Non-GMS no English:
Coke Town (J/KMS)
Ninja Castle (now in GMS, unsure how it compares to the "classic" version)
Ximending (TMS) (New World Map)
Taipei 101 (TMS) (New World Map) (Kerning Square Mall, v83, is the non TMS variant)
Night Market (TMS) (Now in GMS, unsure how it compares to the "classic" version)
Shaolin Temple (C/JMS) (Now in GMS, unsure how it compares to the "classic" version)