Added macro update when using SP reset. Refactored several packages containing general classes. Fixed "worker" nomenclature in class methods misleadingly denoting "task".
62 lines
2.6 KiB
Java
62 lines
2.6 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleClient;
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import client.autoban.AutobanFactory;
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import constants.inventory.ItemConstants;
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import net.AbstractMaplePacketHandler;
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import tools.FilePrinter;
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import tools.data.input.SeekableLittleEndianAccessor;
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/**
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*
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* @author Matze
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*/
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public final class NPCShopHandler extends AbstractMaplePacketHandler {
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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byte bmode = slea.readByte();
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if (bmode == 0) { // mode 0 = buy :)
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short slot = slea.readShort();// slot
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int itemId = slea.readInt();
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short quantity = slea.readShort();
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if (quantity < 1) {
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AutobanFactory.PACKET_EDIT.alert(c.getPlayer(), c.getPlayer().getName() + " tried to packet edit a npc shop.");
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FilePrinter.printError(FilePrinter.EXPLOITS + c.getPlayer().getName() + ".txt", c.getPlayer().getName() + " tried to buy quantity " + quantity + " of item id " + itemId);
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c.disconnect(true, false);
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return;
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}
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c.getPlayer().getShop().buy(c, slot, itemId, quantity);
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} else if (bmode == 1) { // sell ;)
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short slot = slea.readShort();
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int itemId = slea.readInt();
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short quantity = slea.readShort();
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c.getPlayer().getShop().sell(c, ItemConstants.getInventoryType(itemId), slot, quantity);
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} else if (bmode == 2) { // recharge ;)
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byte slot = (byte) slea.readShort();
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c.getPlayer().getShop().recharge(c, slot);
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} else if (bmode == 3) { // leaving :(
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c.getPlayer().setShop(null);
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}
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}
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}
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