Performed a syllabus over quest progress tracking. Quests that were supposed to show up as startable/completable upon achieved progress should be able to do so. Reviewed progress tracking on scripts to adequate to this scenario. Fixed some scenarios on where quest dialog popups would appear when updating a quest progress. Fixed some scripts not using updated package addresses after the recent package refactor. Reviewed Raise UI, no longer rendering players unable to access CS/MTS in certain scenarios. Fixed a check of available space in inventory, when trying to obtain items from quests, not informing the player it happened due to a one-of-a-kind item already present. Fixed quest dialog (feature present in many quests) not showing to players when completing it. Fixed several issues with the Cygnus 1st job advancement quests. Added scripting within Raise UI open action. Mimiana egg uses this to keep track of player's EXP progress. Fixed pets not getting despawned as expiration takes place. Fixed hidden players being able to control mobs when either entering map or hidden state. Fixed estimated HP/MP alert not taking bonuses (such as from buffs or equipments) into account. Fixed Energy Charge refreshing buff time upon touching mobs, skewing the uptime of the skill's stat buffs. Switched SnakeYaml for YamlBeans, which makes up for a single JAR artifact. Refactored a channel's event scripts loadout, now taking place after the server bootup phase.
90 lines
3.9 KiB
Java
90 lines
3.9 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import config.YamlConfig;
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import server.MapleStatEffect;
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import tools.MaplePacketCreator;
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import tools.data.input.SeekableLittleEndianAccessor;
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import client.MapleBuffStat;
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import client.MapleCharacter;
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import client.MapleClient;
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import client.Skill;
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import client.SkillFactory;
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import constants.skills.Bishop;
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import constants.skills.Evan;
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import constants.skills.FPArchMage;
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import constants.skills.ILArchMage;
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public final class MagicDamageHandler extends AbstractDealDamageHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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MapleCharacter chr = c.getPlayer();
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//chr.setPetLootCd(currentServerTime());
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/*long timeElapsed = currentServerTime() - chr.getAutobanManager().getLastSpam(8);
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if(timeElapsed < 300) {
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AutobanFactory.FAST_ATTACK.alert(chr, "Time: " + timeElapsed);
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}
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chr.getAutobanManager().spam(8);*/
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AttackInfo attack = parseDamage(slea, chr, false, true);
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if (chr.getBuffEffect(MapleBuffStat.MORPH) != null) {
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if(chr.getBuffEffect(MapleBuffStat.MORPH).isMorphWithoutAttack()) {
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// How are they attacking when the client won't let them?
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chr.getClient().disconnect(false, false);
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return;
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}
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}
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if (chr.getMap().isDojoMap() && attack.numAttacked > 0) {
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chr.setDojoEnergy(chr.getDojoEnergy() + + YamlConfig.config.server.DOJO_ENERGY_ATK);
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c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
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}
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int charge = (attack.skill == Evan.FIRE_BREATH || attack.skill == Evan.ICE_BREATH || attack.skill == FPArchMage.BIG_BANG || attack.skill == ILArchMage.BIG_BANG || attack.skill == Bishop.BIG_BANG) ? attack.charge : -1;
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byte[] packet = MaplePacketCreator.magicAttack(chr, attack.skill, attack.skilllevel, attack.stance, attack.numAttackedAndDamage, attack.allDamage, charge, attack.speed, attack.direction, attack.display);
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chr.getMap().broadcastMessage(chr, packet, false, true);
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MapleStatEffect effect = attack.getAttackEffect(chr, null);
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Skill skill = SkillFactory.getSkill(attack.skill);
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MapleStatEffect effect_ = skill.getEffect(chr.getSkillLevel(skill));
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if (effect_.getCooldown() > 0) {
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if (chr.skillIsCooling(attack.skill)) {
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return;
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} else {
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c.announce(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown()));
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chr.addCooldown(attack.skill, currentServerTime(), effect_.getCooldown() * 1000);
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}
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}
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applyAttack(attack, chr, effect.getAttackCount());
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Skill eaterSkill = SkillFactory.getSkill((chr.getJob().getId() - (chr.getJob().getId() % 10)) * 10000);// MP Eater, works with right job
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int eaterLevel = chr.getSkillLevel(eaterSkill);
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if (eaterLevel > 0) {
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for (Integer singleDamage : attack.allDamage.keySet()) {
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eaterSkill.getEffect(eaterLevel).applyPassive(chr, chr.getMap().getMapObject(singleDamage), 0);
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}
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}
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}
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}
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