Files
sweetgum-server/scripts/event/3rdjob.js
ronancpl 972517e7b2 source
Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00

143 lines
3.6 KiB
JavaScript

importPackage(Packages.client);
importPackage(Packages.server.life);
importPackage(Packages.tools);
importPackage(Packages.client.inventory);
function init() {
}
function monsterValue(eim, mobId) {
return 1;
}
function setClassVars(player) {
var returnMapId;
var monsterId;
var mapId;
if (player.getJob().equals(MapleJob.FP_WIZARD) ||
player.getJob().equals(MapleJob.IL_WIZARD) ||
player.getJob().equals(MapleJob.CLERIC)) {
mapId = 108010201;
returnMapId = 100040106;
monsterId = 9001001;
} else if (player.getJob().equals(MapleJob.FIGHTER) ||
player.getJob().equals(MapleJob.PAGE) ||
player.getJob().equals(MapleJob.SPEARMAN)) {
mapId = 108010301;
returnMapId = 105070001;
monsterId = 9001000;
} else if (player.getJob().equals(MapleJob.ASSASSIN) ||
player.getJob().equals(MapleJob.BANDIT)) {
mapId = 108010401;
returnMapId = 107000402;
monsterId = 9001003;
} else if (player.getJob().equals(MapleJob.HUNTER) ||
player.getJob().equals(MapleJob.CROSSBOWMAN)) {
mapId = 108010101;
returnMapId = 105040305;
monsterId = 9001002;
} else if (player.getJob().equals(MapleJob.BRAWLER) ||
player.getJob().equals(MapleJob.GUNSLINGER)) {
mapId = 108010501;
returnMapId = 105040305;
monsterId = 9001008;
}
return new Array(mapId, returnMapId, monsterId);
}
function playerEntry(eim, player) {
var info = setClassVars(player);
var mapId = info[0];
var returnMapId = info[1];
var monsterId = info[2];
var map = eim.getMapInstance(mapId);
map.toggleDrops();
player.changeMap(map, map.getPortal(0));
var mob = map.getMonsterById(monsterId);
eim.registerMonster(mob);
eim.schedule("warpOut", 20 * 60 * 1000);
map.addMapTimer(20 * 60);
}
function playerDead(eim, player) {
var info = setClassVars(player);
var mapId = info[0];
var returnMapId = info[1];
var monsterId = info[2];
player.setHp(1);
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
player.changeMap(returnMap, returnMap.getPortal(0));
eim.unregisterPlayer(player);
eim.dispose();
}
function playerDisconnected(eim, player) {
var info = setClassVars(player);
var mapId = info[0];
var returnMapId = info[1];
var monsterId = info[2];
eim.unregisterPlayer(player);
player.getMap().removePlayer(player);
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
player.setMap(returnMap);
eim.dispose();
}
function allMonstersDead(eim) {
var winner = eim.getPlayers().get(0);
var info = setClassVars(winner);
var mapId = info[0];
var returnMapId = info[1];
var monsterId = info[2];
var map = eim.getMapFactory().getMap(mapId);
map.spawnItemDrop(winner, winner, new Item(4031059, 0, 1), winner.getPosition(), true, false);
eim.schedule("warpOut", 12 * 60 * 1000);
map.addMapTimer(12 * 60);
}
function cancelSchedule(eim) {
}
function warpOut(eim) {
var iter = eim.getPlayers().iterator();
while (iter.hasNext()) {
var player = iter.next();
var info = setClassVars(player);
var mapId = info[0];
var returnMapId = info[1];
var monsterId = info[2];
var returnMap = em.getChannelServer().getMapFactory().getMap(returnMapId);
player.changeMap(returnMap, returnMap.getPortal(0));
eim.unregisterPlayer(player);
}
eim.dispose();
}
function leftParty(eim, player) {
}
function disbandParty(eim, player) {
}
function dispose() {
}
function cancelSchedule(eim) {
}