Cleared issue in a few scripts which would be trying to access Java Math library methods with unexpected parameter types. Fixed EllinPQ rewarder NPC handing out an unexpected itemid to the player. Cleared SQL foreign key constraint statement no longer supposed to be used.
37 lines
1.4 KiB
JavaScript
37 lines
1.4 KiB
JavaScript
var status = -1;
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var exchangeItem = 4000439;
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function start() {
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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cm.dispose();
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return;
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}
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if (status == 0) {
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cm.sendSimple("My name is #p2131001#, I am the strongest magician around these parts.#b\r\n#L0#Hey, take these rubbles. You can perform your magic on them.#l");
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} else if (status == 1) {
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if (!cm.haveItem(exchangeItem, 100)) {
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cm.sendNext("You don't have enough... I need at least 100.");
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cm.dispose();
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} else {
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// thanks yuxaij for noticing a few methods having parameters not matching the expected Math library function parameter types
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cm.sendGetNumber("Hey, that's a good idea! I can give you #i4310000#Perfect Pitch for each 100 #i" + exchangeItem + "##t" + exchangeItem + "# you give me. How many do you want? (Current Items: " + cm.itemQuantity(exchangeItem) + ")", Math.min(300, cm.itemQuantity(exchangeItem) / 100), 1, Math.min(300, cm.itemQuantity(exchangeItem) / 100));
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}
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} else if (status == 2) {
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if (selection >= 1 && selection <= cm.itemQuantity(exchangeItem) / 100) {
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if (!cm.canHold(4310000, selection)) {
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cm.sendOk("Please make some space in ETC tab.");
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} else {
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cm.gainItem(4310000, selection);
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cm.gainItem(exchangeItem, -(selection * 100));
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cm.sendOk("Thanks!");
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}
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}
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cm.dispose();
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}
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} |