Refactored event scripts, no longer triggering after the event is deemed disposed. Added MCPQ access in Dimensional Doors. Revised Crusader/Dawn Warrior's Combo Attack, no longer resetting orbs after recasting during active time. Added 4th job advancement handing out Maple Warrior skill book. Fixed several issues with not being able to collect drops within owned exclusivity time when back-and-forth changing maps. Revised visual EXP gain. Players that participated most in the defeat of the mob has the gain displayed in white, else yellow, somewhat similar to GMS. Fixed client not disconnecting properly after closing the game inside MTS/Cash Shop, leading to no update on account's login state. Fixed wrongly inputted PIC in anti-multiclient system blocking accounts to login under the same IP. Fixed parameterless command inputs counting as "one empty command".
109 lines
5.7 KiB
JavaScript
109 lines
5.7 KiB
JavaScript
/*
|
|
This file is part of the OdinMS Maple Story Server
|
|
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
|
Matthias Butz <matze@odinms.de>
|
|
Jan Christian Meyer <vimes@odinms.de>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU Affero General Public License as
|
|
published by the Free Software Foundation version 3 as published by
|
|
the Free Software Foundation. You may not use, modify or distribute
|
|
this program under any other version of the GNU Affero General Public
|
|
License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Affero General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Affero General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
/*
|
|
*@Author: Moogra
|
|
*@NPC: 4th Job Pirate Advancement NPC
|
|
*@Purpose: Handles 4th job.
|
|
*/
|
|
|
|
var status;
|
|
|
|
function start() {
|
|
status = -1;
|
|
action(1, 0, 0);
|
|
}
|
|
|
|
function action(mode, type, selection) {
|
|
if (mode == -1) {
|
|
cm.dispose();
|
|
} else {
|
|
if (mode == 0 && status == 0) {
|
|
cm.dispose();
|
|
return;
|
|
}
|
|
if (mode == 1)
|
|
status++;
|
|
else
|
|
status--;
|
|
|
|
if(status == 0) {
|
|
if(cm.getLevel() < 120 || Math.floor(cm.getJobId() / 100) != 5) {
|
|
cm.sendOk("Please don't bother me right now, I am trying to concentrate.");
|
|
cm.dispose();
|
|
} else if (!cm.isQuestCompleted(6944)) {
|
|
cm.sendOk("You have not yet passed my trials. I can not advance you until you do so.");
|
|
cm.dispose();
|
|
} else if ( cm.getJobId() % 100 % 10 != 2) {
|
|
cm.sendYesNo("You did a marvellous job passing my test. Are you ready to advance to your 4th job?");
|
|
} else {
|
|
cm.sendSimple("If I must, I can teach you the art of your class.\r\n#b#L0#Teach me the skills of my class.#l");
|
|
//cm.dispose();
|
|
}
|
|
} else if(status == 1) {
|
|
if (mode >= 1 && cm.getJobId() % 100 % 10 != 2) {
|
|
if (cm.canHold(2280003, 1)) {
|
|
cm.changeJobById(cm.getJobId() + 1);
|
|
if(cm.getJobId() == 512) {
|
|
cm.teachSkill(5121001, 0, 10, -1);
|
|
cm.teachSkill(5121002, 0, 10, -1);
|
|
cm.teachSkill(5121007, 0, 10, -1);
|
|
cm.teachSkill(5121009, 0, 10, -1);
|
|
} else if(cm.getJobId() == 522) {
|
|
cm.teachSkill(5220001, 0, 10, -1);
|
|
cm.teachSkill(5220002, 0, 10, -1);
|
|
cm.teachSkill(5221004, 0, 10, -1);
|
|
cm.teachSkill(5220011, 0, 10, -1);
|
|
}
|
|
cm.gainItem(2280003, 1);
|
|
} else {
|
|
cm.sendOk("Please have one slot available on #bUSE#k inventory to receive a skill book.");
|
|
}
|
|
} else if(mode >= 1 && cm.getJobId() % 100 % 10 == 2) {
|
|
if(cm.getJobId() == 512) {
|
|
if(cm.getPlayer().getSkillLevel(5121003) == 0)
|
|
cm.teachSkill(5121003, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5121004) == 0)
|
|
cm.teachSkill(5121004, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5121005) == 0)
|
|
cm.teachSkill(5121005, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5121010) == 0)
|
|
cm.teachSkill(5121010, 0, 10, -1);
|
|
} else if(cm.getJobId() == 522) {
|
|
if(cm.getPlayer().getSkillLevel(5221006) == 0)
|
|
cm.teachSkill(5221006, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5221007) == 0)
|
|
cm.teachSkill(5221007, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5221008) == 0)
|
|
cm.teachSkill(5221008, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5221009) == 0)
|
|
cm.teachSkill(5221009, 0, 10, -1);
|
|
if(cm.getPlayer().getSkillLevel(5221003) == 0)
|
|
cm.teachSkill(5221003, 0, 10, -1);
|
|
}
|
|
cm.sendOk("It is done. Leave me now.");
|
|
}
|
|
|
|
cm.dispose();
|
|
}
|
|
}
|
|
}
|