Files
sweetgum-server/wz/Mob.wz/9500341.img.xml
ronancpl f74be8e309 Mob.wz
Server data for MapleSolaxiaV2.
2015-11-04 17:40:10 -02:00

74 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9500341.img">
<imgdir name="info">
<int name="bodyAttack" value="1" />
<int name="level" value="50" />
<int name="maxHP" value="9800" />
<int name="maxMP" value="100" />
<int name="speed" value="-30" />
<int name="PADamage" value="165" />
<int name="PDDamage" value="110" />
<int name="MADamage" value="0" />
<int name="MDDamage" value="150" />
<int name="acc" value="100" />
<int name="eva" value="20" />
<int name="exp" value="410" />
<int name="undead" value="0" />
<int name="pushed" value="600" />
<int name="hpRecovery" value="800" />
<int name="mpRecovery" value="50" />
<int name="boss" value="1" />
<float name="fs" value="10.0" />
<int name="summonType" value="1" />
<int name="hpTagColor" value="1" />
<int name="hpTagBgcolor" value="5" />
<int name="HPgaugeHide" value="1" />
<int name="firstAttack" value="1" />
<string name="link" value="5220002" />
<int name="ignoreFieldOut" value="1" />
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="114" />
<int name="action" value="1" />
<int name="level" value="18" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="1">
<int name="skill" value="110" />
<int name="action" value="1" />
<int name="level" value="1" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="2">
<int name="skill" value="112" />
<int name="action" value="1" />
<int name="level" value="1" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="3">
<int name="skill" value="113" />
<int name="action" value="1" />
<int name="level" value="1" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="4">
<int name="skill" value="200" />
<int name="action" value="1" />
<int name="level" value="84" />
<int name="effectAfter" value="0" />
</imgdir>
<imgdir name="5">
<int name="skill" value="140" />
<int name="action" value="1" />
<int name="level" value="12" />
<int name="effectAfter" value="0" />
</imgdir>
</imgdir>
<imgdir name="default">
<canvas name="0" width="135" height="210">
<vector name="origin" x="67" y="105" />
<int name="z" value="0" />
</canvas>
</imgdir>
</imgdir>
</imgdir>