Files
sweetgum-server/scripts/event/Hak.js
ronancpl 7dc163fc76 Concurrency fix + new scripts
Fixed some situation involving concurrency upon using getCharacters()
from MapleMap, added scripts and other bug fixes.
2017-04-08 19:29:27 -03:00

50 lines
1.1 KiB
JavaScript

importPackage(Packages.tools);
var returnTo = new Array(200000141, 250000100);
var rideTo = new Array(250000100, 200000141);
var birdRide = new Array(200090300, 200090310);
var myRide;
var returnMap;
var map;
var docked;
var timeOnRide = 60; //Seconds
var onRide;
function init() {
}
function setup() {
var eim = em.newInstance("Hak_" + + em.getProperty("player"));
return eim;
}
function playerEntry(eim, player) {
if (player.getMapId() == returnTo[0]) {
myRide = 0;
} else {
myRide = 1;
}
docked = eim.getEm().getChannelServer().getMapFactory().getMap(rideTo[myRide]);
returnMap = eim.getMapFactory().getMap(returnTo[myRide]);
onRide = eim.getMapFactory().getMap(birdRide[myRide]);
player.changeMap(onRide, onRide.getPortal(0));
player.getClient().getSession().write(MaplePacketCreator.getClock(timeOnRide));
eim.schedule("timeOut", timeOnRide * 1000);
}
function timeOut() {
onRide.warpEveryone(docked.getId());
}
function playerDisconnected(eim, player) {
return 0;
}
function cancelSchedule() {}
function dispose() {
em.cancelSchedule();
}