Fulfilled merge of Drago's AriantPQ PR #438 into the source! Adjusted MCPQ map limits predicted within battlefield's map info node. Added max number-of-players option when creating a AriantPQ lobby. Added party creation check when trying to create one inside the AriantPQ rooms. Adjusted several AriantPQ mechanics, in order to either improve the existent features or make those that was still unavailable work seamlessly (score update, ariant batlle points).
288 lines
14 KiB
Java
288 lines
14 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <[email protected]>
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Matthias Butz <[email protected]>
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Jan Christian Meyer <[email protected]>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.MapleBuffStat;
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import client.MapleCharacter;
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import client.MapleClient;
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import client.Skill;
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import client.SkillFactory;
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import client.inventory.Item;
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import client.inventory.MapleInventory;
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import client.inventory.MapleInventoryType;
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import client.status.MonsterStatus;
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import client.status.MonsterStatusEffect;
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import constants.GameConstants;
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import constants.ItemConstants;
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import constants.ServerConstants;
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import constants.skills.Aran;
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import java.awt.Point;
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import java.util.Collections;
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import java.util.ArrayList;
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import java.util.List;
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import net.AbstractMaplePacketHandler;
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import client.inventory.manipulator.MapleInventoryManipulator;
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import server.MapleStatEffect;
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import server.life.MapleLifeFactory;
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import server.life.MapleLifeFactory.loseItem;
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import server.life.MapleMonster;
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import server.life.MobAttackInfo;
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import server.life.MobAttackInfoFactory;
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import server.life.MobSkill;
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import server.life.MobSkillFactory;
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import server.maps.MapleMap;
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import server.maps.MapleMapObject;
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import tools.FilePrinter;
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import tools.MaplePacketCreator;
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import tools.Randomizer;
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import tools.data.input.SeekableLittleEndianAccessor;
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public final class TakeDamageHandler extends AbstractMaplePacketHandler {
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@Override
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public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
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List<MapleCharacter> banishPlayers = new ArrayList<>();
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MapleCharacter chr = c.getPlayer();
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slea.readInt();
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byte damagefrom = slea.readByte();
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slea.readByte(); //Element
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int damage = slea.readInt();
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int oid = 0, monsteridfrom = 0, pgmr = 0, direction = 0;
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int pos_x = 0, pos_y = 0, fake = 0;
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boolean is_pgmr = false, is_pg = true, is_deadly = false;
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int mpattack = 0;
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MapleMonster attacker = null;
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final MapleMap map = chr.getMap();
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if (damagefrom != -3 && damagefrom != -4) {
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monsteridfrom = slea.readInt();
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oid = slea.readInt();
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try {
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MapleMapObject mmo = map.getMapObject(oid);
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if(mmo instanceof MapleMonster) {
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attacker = (MapleMonster) mmo;
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if(attacker.getId() != monsteridfrom) {
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attacker = null;
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}
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}
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if (monsteridfrom == 9300166 && attacker == null) {
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if (c.tryacquireClient()) {
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try {
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attacker = MapleLifeFactory.getMonster(monsteridfrom);
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} finally {
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c.releaseClient();
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}
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}
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}
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if (attacker != null) {
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if (attacker.isBuffed(MonsterStatus.NEUTRALISE)) {
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return;
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}
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List<loseItem> loseItems;
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if (damage > 0) {
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loseItems = attacker.getStats().loseItem();
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if (loseItems != null) {
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if (chr.getBuffEffect(MapleBuffStat.ARIANT_PQ_SHIELD) == null) {
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MapleInventoryType type;
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final int playerpos = chr.getPosition().x;
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byte d = 1;
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Point pos = new Point(0, chr.getPosition().y);
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for (loseItem loseItem : loseItems) {
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type = ItemConstants.getInventoryType(loseItem.getId());
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int dropCount = 0;
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for (byte b = 0; b < loseItem.getX(); b++) {
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if (Randomizer.nextInt(100) < loseItem.getChance()) {
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dropCount += 1;
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}
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}
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if (dropCount > 0) {
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int qty;
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MapleInventory inv = chr.getInventory(type);
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inv.lockInventory();
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try {
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qty = Math.min(chr.countItem(loseItem.getId()), dropCount);
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MapleInventoryManipulator.removeById(c, type, loseItem.getId(), qty, false, false);
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} finally {
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inv.unlockInventory();
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}
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if (loseItem.getId() == 4031868) {
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chr.updateAriantScore();
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}
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for (byte b = 0; b < qty; b++) {
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pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
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map.spawnItemDrop(chr, chr, new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, chr.getPosition()), true, true);
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d++;
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}
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}
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}
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}
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map.removeMapObject(attacker);
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}
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}
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} else {
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return;
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}
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} catch(ClassCastException e) {
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//this happens due to mob on last map damaging player just before changing maps
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e.printStackTrace();
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FilePrinter.printError(FilePrinter.EXCEPTION_CAUGHT, "Attacker is not a mob-type, rather is a " + map.getMapObject(oid).getClass().getName() + " entity.");
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return;
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}
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direction = slea.readByte();
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}
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if (damagefrom != -1 && damagefrom != -2 && attacker != null) {
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MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
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if (attackInfo != null) {
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if (attackInfo.isDeadlyAttack()) {
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mpattack = chr.getMp() - 1;
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is_deadly = true;
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}
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mpattack += attackInfo.getMpBurn();
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MobSkill mobSkill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
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if (mobSkill != null && damage > 0) {
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mobSkill.applyEffect(chr, attacker, false, banishPlayers);
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}
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attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
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if (chr.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
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int jobid = chr.getJob().getId();
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if (jobid == 212 || jobid == 222 || jobid == 232) {
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int id = jobid * 10000 + 1002;
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Skill manaReflectSkill = SkillFactory.getSkill(id);
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if (chr.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && chr.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
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int bouncedamage = (damage * manaReflectSkill.getEffect(chr.getSkillLevel(manaReflectSkill)).getX() / 100);
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if (bouncedamage > attacker.getMaxHp() / 5) {
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bouncedamage = attacker.getMaxHp() / 5;
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}
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map.damageMonster(chr, attacker, bouncedamage);
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map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
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chr.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
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map.broadcastMessage(chr, MaplePacketCreator.showBuffeffect(chr.getId(), id, 5), false);
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}
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}
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}
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}
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}
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if (damage == -1) {
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fake = 4020002 + (chr.getJob().getId() / 10 - 40) * 100000;
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}
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//in dojo player cannot use pot, so deadly attacks should be turned off as well
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if(is_deadly && chr.getMap().isDojoMap() && !ServerConstants.USE_DEADLY_DOJO) {
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damage = 0;
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mpattack = 0;
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}
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if (damage == 0) {
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chr.getAutobanManager().addMiss();
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} else {
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chr.getAutobanManager().resetMisses();
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}
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if (damage > 0 && !chr.isHidden()) {
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if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
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int bouncedamage = (int) (damage * (chr.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
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bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
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damage -= bouncedamage;
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map.damageMonster(chr, attacker, bouncedamage);
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map.broadcastMessage(chr, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
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attacker.aggroMonsterDamage(chr, bouncedamage);
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}
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if (attacker != null && damagefrom == -1 && chr.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
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Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
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final MapleStatEffect eff = skill.getEffect(chr.getSkillLevel(skill));
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if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
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if (!attacker.isBoss() && eff.makeChanceResult()) {
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attacker.applyStatus(chr, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (eff.getDuration()/10) * 2, false);
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}
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}
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}
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if (damagefrom != -3 && damagefrom != -4) {
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int achilles = 0;
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Skill achilles1 = null;
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int jobid = chr.getJob().getId();
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if (jobid < 200 && jobid % 10 == 2) {
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achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
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achilles = chr.getSkillLevel(achilles1);
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}
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if (achilles != 0 && achilles1 != null) {
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damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
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}
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}
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Integer mesoguard = chr.getBuffedValue(MapleBuffStat.MESOGUARD);
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if (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
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int mploss = (int) (damage * (chr.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
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int hploss = damage - mploss;
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int curmp = chr.getMp();
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if (mploss > curmp) {
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hploss += mploss - curmp;
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mploss = curmp;
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}
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chr.addMPHP(-hploss, -mploss);
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} else if (mesoguard != null) {
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damage = Math.round(damage / 2);
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int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
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if (chr.getMeso() < mesoloss) {
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chr.gainMeso(-chr.getMeso(), false);
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chr.cancelBuffStats(MapleBuffStat.MESOGUARD);
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} else {
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chr.gainMeso(-mesoloss, false);
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}
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chr.addMPHP(-damage, -mpattack);
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} else {
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if (chr.isRidingBattleship()) {
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chr.decreaseBattleshipHp(damage);
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}
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chr.addMPHP(-damage, -mpattack);
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}
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}
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if (!chr.isHidden()) {
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map.broadcastMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
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} else {
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map.broadcastGMMessage(chr, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, chr.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
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}
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if (GameConstants.isDojo(map.getId())) {
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chr.setDojoEnergy(chr.getDojoEnergy() + ServerConstants.DOJO_ENERGY_DMG);
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c.announce(MaplePacketCreator.getEnergy("energy", chr.getDojoEnergy()));
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}
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for (MapleCharacter player : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
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player.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
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}
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}
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}
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