Files
sweetgum-server/scripts/npc/credits.js
ronancpl 0203d45901 PNPC & Pmob + Events Wheel & P. Leave patch + Proper cash use deplete
Reworked cash item consume. It now depletes from the selected slot rather than from the first slot it appears on inventory.
Implemented PNPC and PMOB commands.
Solved an issue with some events finishing abruptly when players quit a party.
Added missing mandatory script functions to the event scripts.
Solved an interaction issue with Wheel of Destiny activation in event instances.
Added interaction with NPC Mom & Dad in the Engagement prequest.
Solved an issue with event maps being disposed while reactor's spray items activity is still in effect.
Fixed modifier scrolls such as Spikes on Shoes depleting a upgrade slot.
Added a server flag for avoiding compulsory consuming by pet autopot.
Added a cache for fetching mob names.
Implemented boss drop rate.
Smart protected commands system against command requests in burst by the same user.
Revised login handler, bringing disconnection checks before checking login state and preventing new client reattribution to already logged-in character objects.
Botched login handler sessions now properly gets closed.
2019-01-16 14:46:28 -02:00

175 lines
5.5 KiB
JavaScript

/* @Author Ronan
Name: Heracle
Map(s): Guild Headquarters
Info: Hall of Fame
Script: credits.js
*/
var status;
var name_tree = [];
var role_tree = [];
var name_cursor, role_cursor;
// new server names are to be appended at the start of the name stack, building up the chronology.
// make sure the server names are lexicograffically equivalent to their correspondent function.
var servers = ["HeavenMS", "MapleSolaxia", "MoopleDEV", "MetroMS", "BubblesDEV", "ThePackII", "OdinMS", "Contributors"];
var servers_history = [];
function addPerson(name, role) {
name_cursor.push(name);
role_cursor.push(role);
}
function setHistory(from, to) {
servers_history.push([from, to]);
}
/*
function writeServerStaff_MapleNext() {
addPerson("John Doe", "The role");
setHistory(INITIAL_YEAR [, CURRENT_YEAR]);
}
*/
function writeServerStaff_HeavenMS() {
addPerson("Ronan", "Developer");
addPerson("Vcoc", "Freelance Developer");
addPerson("Thora", "Contributor");
addPerson("GabrielSin", "Contributor");
addPerson("Masterrulax", "Contributor");
addPerson("MedicOP", "Adjunct Developer");
setHistory(2015, 2018);
}
function writeServerStaff_MapleSolaxia() {
addPerson("Aria", "Administrator");
addPerson("Twdtwd", "Administrator");
addPerson("Exorcist", "Developer");
addPerson("SharpAceX", "Developer");
addPerson("Zygon", "Freelance Developer");
addPerson("SourMjolk", "Game Master");
addPerson("Kanade", "Game Master");
addPerson("Kitsune", "Game Master");
setHistory(2014, 2015);
}
function writeServerStaff_MoopleDEV() {
addPerson("conan513", "Administrator");
addPerson("kevintjuh93", "Developer");
setHistory(2010, 2012);
}
function writeServerStaff_MetroMS() {
addPerson("Moogra", "Developer");
setHistory(2009, 2010);
}
function writeServerStaff_BubblesDEV() {
addPerson("Deagan", "Administrator");
addPerson("XxOsirisxX", "Developer");
setHistory(2009, 2009);
}
function writeServerStaff_ThePackII() {
addPerson("Hofer", "Developer");
addPerson("Moogra", "Developer");
setHistory(2008, 2009);
}
function writeServerStaff_OdinMS() {
addPerson("Serpendiem", "Administrator");
addPerson("Frz", "Developer");
addPerson("Patrick", "Developer");
addPerson("Matze", "Developer");
addPerson("Vimes", "Developer");
setHistory(2007, 2008);
}
function writeServerStaff_Contributors() {
addPerson("Jvlaple", "Contributor");
addPerson("Stereo", "Contributor");
addPerson("AngelSL", "Contributor");
addPerson("Lerk", "Contributor");
addPerson("Leifde", "Contributor");
addPerson("ThreeStep", "Contributor");
addPerson("RMZero213", "Contributor");
addPerson("ExtremeDevilz", "Contributor");
addPerson("aaroncsn", "Contributor");
addPerson("xQuasar", "Contributor");
addPerson("Xterminator", "Contributor");
addPerson("XoticStory", "Contributor");
}
function writeAllServerStaffs() {
for(var i = 0; i < servers.length; i++) {
name_cursor = [];
role_cursor = [];
var srvName = servers[i];
eval("writeServerStaff_" + srvName)();
name_tree.push(name_cursor);
role_tree.push(role_cursor);
}
}
function start() {
status = -1;
writeAllServerStaffs();
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
var sendStr = "There is the history tree of all participating parties on the build of this server:\r\n\r\n";
for(var i = 0; i < servers.length; i++) {
var hist = servers_history[i];
if(hist && hist.length > 0) {
sendStr += "#L" + i + "##b" + servers[i] + "#k -- " + ((hist[0] != hist[1]) ? hist[0] + " ~ " + hist[1] : hist[0]) + "#l\r\n";
} else {
sendStr += "#L" + i + "##b" + servers[i] + "#k#l\r\n";
}
}
cm.sendSimple(sendStr);
} else if(status == 1) {
var lvName, lvRole;
for(var i = 0; i < servers.length; i++) {
if(selection == i) {
lvName = name_tree[i];
lvRole = role_tree[i];
break;
}
}
var sendStr = "The staff of #b" + servers[selection] + "#k:\r\n\r\n";
for(var i = 0; i < lvName.length; i++) {
sendStr += " #L" + i + "# " + lvName[i] + " - " + lvRole[i];
sendStr += "#l\r\n";
}
cm.sendPrev(sendStr);
} else {
cm.dispose();
}
}
}