Files
sweetgum-server/scripts/event/Hak.js
ronancpl 0203d45901 PNPC & Pmob + Events Wheel & P. Leave patch + Proper cash use deplete
Reworked cash item consume. It now depletes from the selected slot rather than from the first slot it appears on inventory.
Implemented PNPC and PMOB commands.
Solved an issue with some events finishing abruptly when players quit a party.
Added missing mandatory script functions to the event scripts.
Solved an interaction issue with Wheel of Destiny activation in event instances.
Added interaction with NPC Mom & Dad in the Engagement prequest.
Solved an issue with event maps being disposed while reactor's spray items activity is still in effect.
Fixed modifier scrolls such as Spikes on Shoes depleting a upgrade slot.
Added a server flag for avoiding compulsory consuming by pet autopot.
Added a cache for fetching mob names.
Implemented boss drop rate.
Smart protected commands system against command requests in burst by the same user.
Revised login handler, bringing disconnection checks before checking login state and preventing new client reattribution to already logged-in character objects.
Botched login handler sessions now properly gets closed.
2019-01-16 14:46:28 -02:00

87 lines
1.9 KiB
JavaScript

importPackage(Packages.tools);
var returnTo = new Array(200000141, 250000100);
var rideTo = new Array(250000100, 200000141);
var birdRide = new Array(200090300, 200090310);
var myRide;
var returnMap;
var exitMap;
var map;
var onRide;
//Time Setting is in millisecond
var rideTime = 60 * 1000;
function init() {
rideTime = em.getTransportationTime(rideTime);
}
function setup() {
var eim = em.newInstance("Hak_" + + em.getProperty("player"));
return eim;
}
function afterSetup(eim) {}
function playerEntry(eim, player) {
if (player.getMapId() == returnTo[0]) {
myRide = 0;
} else {
myRide = 1;
}
exitMap = eim.getEm().getChannelServer().getMapFactory().getMap(rideTo[myRide]);
returnMap = eim.getMapFactory().getMap(returnTo[myRide]);
onRide = eim.getMapFactory().getMap(birdRide[myRide]);
player.changeMap(onRide, onRide.getPortal(0));
player.getClient().announce(MaplePacketCreator.getClock(rideTime / 1000));
eim.schedule("timeOut", rideTime);
}
function timeOut(eim) {
end(eim);
}
function playerUnregistered(eim, player) {}
function playerExit(eim, player, success) {
eim.unregisterPlayer(player);
player.changeMap(success ? exitMap.getId() : returnMap.getId(), 0);
}
function end(eim) {
var party = eim.getPlayers();
for (var i = 0; i < party.size(); i++) {
playerExit(eim, party.get(i), true);
}
eim.dispose();
}
function playerDisconnected(eim, player) {
playerExit(eim, player, false);
}
function cancelSchedule() {}
function dispose(eim) {}
// ---------- FILLER FUNCTIONS ----------
function monsterValue(eim, mobid) {return 0;}
function disbandParty(eim, player) {}
function monsterKilled(mob, eim) {}
function scheduledTimeout(eim) {}
function changedLeader(eim, leader) {}
function leftParty(eim, player) {}
function clearPQ(eim) {}
function allMonstersDead(eim) {}