Rebalanced CafePQ rewards. Rebalanced drop chance of some equipments and HT drops with high rates. Fixed an weird issue where a "Targa hat" would appear as a debuff effect. Added visual effect to be displayed to other players when the custom "Chair Mastery" skill is being used. Slow disease is now visible to other players. Poison damage now displays the correct damage amount to other players. Disease status are now visible for other players when changing maps. Fixed recharging price being accounted incorrectly. Fixed zero-quantity rechargeables not being able to sell at NPC shops.
308 lines
9.4 KiB
JavaScript
308 lines
9.4 KiB
JavaScript
/* @Author Ronan
|
|
* @Author Vcoc
|
|
Name: Steward
|
|
Map(s): Foyer
|
|
Info: Commands
|
|
Script: commands.js
|
|
*/
|
|
|
|
var status;
|
|
|
|
var common_heading = "@";
|
|
var staff_heading = "!";
|
|
|
|
var comm_lv6 = [];
|
|
var desc_lv6 = [];
|
|
|
|
var comm_lv5 = [];
|
|
var desc_lv5 = [];
|
|
|
|
var comm_lv4 = [];
|
|
var desc_lv4 = [];
|
|
|
|
var comm_lv3 = [];
|
|
var desc_lv3 = [];
|
|
|
|
var comm_lv2 = [];
|
|
var desc_lv2 = [];
|
|
|
|
var comm_lv1 = [];
|
|
var desc_lv1 = [];
|
|
|
|
var comm_lv0 = [];
|
|
var desc_lv0 = [];
|
|
|
|
var levels = ["Common", "Donator", "JrGM", "GM", "SuperGM", "Developer", "Admin"];
|
|
|
|
var comm_cursor, desc_cursor;
|
|
|
|
function addCommand(comm, desc) {
|
|
comm_cursor.push(comm);
|
|
desc_cursor.push(desc);
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv6() { //Admin
|
|
comm_cursor = comm_lv6;
|
|
desc_cursor = desc_lv6;
|
|
|
|
addCommand("setgmlevel", "");
|
|
addCommand("warpworld", "");
|
|
addCommand("saveall", "");
|
|
addCommand("dcall", "");
|
|
addCommand("mapplayers", "");
|
|
addCommand("getacc", "");
|
|
addCommand("shutdown", "");
|
|
addCommand("shutdownnow", "");
|
|
addCommand("clearquestcache", "");
|
|
addCommand("clearquest", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv5() { //Developer
|
|
comm_cursor = comm_lv5;
|
|
desc_cursor = desc_lv5;
|
|
|
|
addCommand("debugmonster", "");
|
|
addCommand("debugpacket", "");
|
|
addCommand("debugportal", "");
|
|
addCommand("debugspawnpoint", "");
|
|
addCommand("debugpos", "");
|
|
addCommand("debugmap", "");
|
|
addCommand("debugmobsp", "");
|
|
addCommand("debugevent", "");
|
|
addCommand("debugareas", "");
|
|
addCommand("debugreactors", "");
|
|
addCommand("debugcoupons", "");
|
|
addCommand("debugplayercoupons", "");
|
|
addCommand("debugtimer", "");
|
|
addCommand("set", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv4() { //SuperGM
|
|
comm_cursor = comm_lv4;
|
|
desc_cursor = desc_lv4;
|
|
|
|
addCommand("servermessage", "");
|
|
addCommand("proitem", "");
|
|
addCommand("seteqstat", "");
|
|
addCommand("exprate", "");
|
|
addCommand("mesorate", "");
|
|
addCommand("droprate", "");
|
|
addCommand("questrate", "");
|
|
addCommand("itemvac", "");
|
|
addCommand("forcevac", "");
|
|
addCommand("zakum", "");
|
|
addCommand("horntail", "");
|
|
addCommand("pinkbean", "");
|
|
addCommand("pap", "");
|
|
addCommand("pianus", "");
|
|
addCommand("cake", "");
|
|
//addCommand("playernpc", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv3() { //GM
|
|
comm_cursor = comm_lv3;
|
|
desc_cursor = desc_lv3;
|
|
|
|
addCommand("debuff", "");
|
|
addCommand("fly", "");
|
|
addCommand("spawn", "");
|
|
addCommand("mutemap", "");
|
|
addCommand("checkdmg", "");
|
|
addCommand("inmap", "");
|
|
addCommand("reloadevents", "");
|
|
addCommand("reloaddrops", "");
|
|
addCommand("reloadportals", "");
|
|
addCommand("reloadmap", "");
|
|
addCommand("hpmp", "");
|
|
addCommand("maxhpmp", "");
|
|
addCommand("music", "");
|
|
addCommand("monitor", "");
|
|
addCommand("monitors", "");
|
|
addCommand("ignore", "");
|
|
addCommand("ignored", "");
|
|
addCommand("pos", "");
|
|
addCommand("togglecoupon", "");
|
|
addCommand("chat", "");
|
|
addCommand("fame", "");
|
|
addCommand("givenx", "");
|
|
addCommand("givevp", "");
|
|
addCommand("givems", "");
|
|
addCommand("id", "");
|
|
addCommand("expeds", "");
|
|
addCommand("kill", "");
|
|
addCommand("seed", "");
|
|
addCommand("maxenergy", "");
|
|
addCommand("killall", "");
|
|
addCommand("notice", "");
|
|
addCommand("rip", "");
|
|
addCommand("openportal", "");
|
|
addCommand("closeportal", "");
|
|
addCommand("pe", "");
|
|
addCommand("startevent", "");
|
|
addCommand("endevent", "");
|
|
addCommand("online2", "");
|
|
addCommand("warpsnowball", "");
|
|
addCommand("ban", "");
|
|
addCommand("unban", "");
|
|
addCommand("healmap", "");
|
|
addCommand("healperson", "");
|
|
addCommand("hurt", "");
|
|
addCommand("killmap", "");
|
|
addCommand("night", "");
|
|
addCommand("npc", "");
|
|
addCommand("face", "");
|
|
addCommand("hair", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv2() { //JrGM
|
|
comm_cursor = comm_lv2;
|
|
desc_cursor = desc_lv2;
|
|
|
|
addCommand("whereami", "");
|
|
addCommand("hide", "");
|
|
addCommand("unhide", "");
|
|
addCommand("sp", "");
|
|
addCommand("ap", "");
|
|
addCommand("empowerme", "");
|
|
addCommand("buffmap", "");
|
|
addCommand("buff", "");
|
|
addCommand("bomb", "");
|
|
addCommand("dc", "");
|
|
addCommand("cleardrops", "");
|
|
addCommand("clearslot", "");
|
|
addCommand("warp", "");
|
|
addCommand("warpto", "");
|
|
addCommand("warphere", "");
|
|
addCommand("reach", "");
|
|
addCommand("gmshop", "");
|
|
addCommand("heal", "");
|
|
addCommand("item", "");
|
|
addCommand("level", "");
|
|
addCommand("levelpro", "");
|
|
addCommand("setstat", "");
|
|
addCommand("maxstat", "");
|
|
addCommand("maxskill", "");
|
|
addCommand("resetskill", "");
|
|
addCommand("mesos", "");
|
|
addCommand("search", "");
|
|
addCommand("jail", "");
|
|
addCommand("unjail", "");
|
|
addCommand("job", "");
|
|
addCommand("unbug", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv1() { //Donator
|
|
comm_cursor = comm_lv1;
|
|
desc_cursor = desc_lv1;
|
|
|
|
addCommand("bosshp", "");
|
|
addCommand("mobhp", "");
|
|
addCommand("whatdropsfrom", "");
|
|
addCommand("whodrops", "");
|
|
addCommand("buffme", "");
|
|
addCommand("goto", "");
|
|
addCommand("recharge", "");
|
|
}
|
|
|
|
function writeSolaxiaCommandsLv0() { //Common
|
|
comm_cursor = comm_lv0;
|
|
desc_cursor = desc_lv0;
|
|
|
|
addCommand("commands", "");
|
|
addCommand("droplimit", "");
|
|
addCommand("time", "");
|
|
addCommand("credits", "");
|
|
addCommand("uptime", "");
|
|
addCommand("gacha", "");
|
|
addCommand("dispose", "");
|
|
addCommand("equiplv", "");
|
|
addCommand("showrates", "");
|
|
addCommand("rates", "");
|
|
addCommand("online", "");
|
|
addCommand("gm", "");
|
|
addCommand("reportbug", "");
|
|
//addCommand("points", "");
|
|
addCommand("joinevent", "");
|
|
addCommand("leaveevent", "");
|
|
addCommand("ranks", "");
|
|
addCommand("str", "");
|
|
addCommand("dex", "");
|
|
addCommand("int", "");
|
|
addCommand("luk", "");
|
|
}
|
|
|
|
function writeSolaxiaCommands() {
|
|
writeSolaxiaCommandsLv0(); //Common
|
|
writeSolaxiaCommandsLv1(); //Donator
|
|
writeSolaxiaCommandsLv2(); //JrGM
|
|
writeSolaxiaCommandsLv3(); //GM
|
|
writeSolaxiaCommandsLv4(); //Developer
|
|
writeSolaxiaCommandsLv5(); //SuperGM
|
|
writeSolaxiaCommandsLv6(); //Admin
|
|
}
|
|
|
|
function start() {
|
|
status = -1;
|
|
writeSolaxiaCommands();
|
|
action(1, 0, 0);
|
|
}
|
|
|
|
function action(mode, type, selection) {
|
|
if (mode == -1) {
|
|
cm.dispose();
|
|
} else {
|
|
if (mode == 0 && type > 0) {
|
|
cm.dispose();
|
|
return;
|
|
}
|
|
if (mode == 1)
|
|
status++;
|
|
else
|
|
status--;
|
|
|
|
if (status == 0) {
|
|
var sendStr = "There are all available commands for you:\r\n\r\n#b";
|
|
for(var i = 0; i <= cm.getPlayer().gmLevel(); i++) {
|
|
sendStr += "#L" + i + "#" + levels[i] + "#l\r\n";
|
|
}
|
|
|
|
cm.sendSimple(sendStr);
|
|
} else if(status == 1) {
|
|
var lvComm, lvDesc, lvHead = (cm.getPlayer().gmLevel() < 2) ? common_heading : staff_heading;
|
|
|
|
if(selection == 0) {
|
|
lvComm = comm_lv0;
|
|
lvDesc = desc_lv0;
|
|
} else if(selection == 1) {
|
|
lvComm = comm_lv1;
|
|
lvDesc = desc_lv1;
|
|
} else if(selection == 2) {
|
|
lvComm = comm_lv2;
|
|
lvDesc = desc_lv2;
|
|
} else if(selection == 3) {
|
|
lvComm = comm_lv3;
|
|
lvDesc = desc_lv3;
|
|
} else if(selection == 4) {
|
|
lvComm = comm_lv4;
|
|
lvDesc = desc_lv4;
|
|
} else if(selection == 5) {
|
|
lvComm = comm_lv5;
|
|
lvDesc = desc_lv5;
|
|
} else {
|
|
lvComm = comm_lv6;
|
|
lvDesc = desc_lv6;
|
|
}
|
|
|
|
var sendStr = "The following commands are available for #b" + levels[selection] + "#k:\r\n\r\n";
|
|
for(var i = 0; i < lvComm.length; i++) {
|
|
sendStr += " #L" + i + "# " + lvHead + lvComm[i] + " - " + lvDesc[i];
|
|
sendStr += "#l\r\n";
|
|
}
|
|
|
|
cm.sendPrev(sendStr);
|
|
} else {
|
|
cm.dispose();
|
|
}
|
|
}
|
|
}
|