Fixed "extra MaxMP gain with INT accounting" being given to a leveled up character even when the flag USE_RANDOMIZE_HPMP_GAIN is set to false. Solved an issue with pets upon expiration, that would render the pet no longer being able to be unequipped until WoL applied.
109 lines
3.5 KiB
JavaScript
109 lines
3.5 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Author: Moogra
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NPC Name: ?????????????
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Map(s): New Leaf City
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Description: Quest - Pet Evolution
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*/
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importPackage(Packages.client);
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importPackage(Packages.server);
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var status = -1;
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function start(mode, type, selection) {
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//nothing here?
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}
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function end(mode, type, selection) {
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status++;
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if (mode != 1) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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qm.dispose();
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return;
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}
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}
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if (status == 0) {
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if(qm.getMeso() < 10000) {
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qm.sendOk("Hey! I need #b10,000 mesos#k to do your pet's evolution!");
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qm.dispose();
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return;
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}
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qm.sendNext("Great job on finding your evolution materials. I will now give you a robot.");
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}
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else if (status == 1) {
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if (qm.isQuestCompleted(4659))
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qm.dropMessage(1, "how did this get here?");
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else if (qm.canHold(5000048)){
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var pet = 0;
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var after;
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var i;
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for(i = 0; i < 3; i++) {
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if(qm.getPlayer().getPet(i) != null && qm.getPlayer().getPet(i).getItemId() == 5000048) {
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pet = qm.getPlayer().getPet(i);
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break;
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}
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}
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if(i == 3) {
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qm.getPlayer().message("Pet could not be evolved.");
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qm.dispose();
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return;
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}
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var closeness = pet.getCloseness();
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var level = pet.getLevel();
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var fullness = pet.getFullness();
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var name = pet.getName();
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var rand = 1 + Math.floor(Math.random() * 9);
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if (rand >= 1 && rand <= 2) {
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after = 5000049;
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} else if (rand >= 3 && rand <= 4) {
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after = 5000050;
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} else if (rand >= 5 && rand <= 6) {
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after = 5000051;
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} else if (rand >= 7 && rand <= 8) {
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after = 5000052;
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} else if (rand == 9) {
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after = 5000053;
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} else {
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qm.sendOk("Something wrong. Try again.");
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qm.dispose();
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return;
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}
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//qm.gainItem(5000048 + rand);
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qm.gainItem(5380000, -1);
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qm.gainMeso(-10000);
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qm.evolvePet(i, after);
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// var petId = MaplePet.createPet(rand + 5000049, level, closeness, fullness);
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// if (petId == -1) return;
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// MapleInventoryManipulator.addById(qm.getClient(), rand+5000049, 1, "", petId);
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} else
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qm.dropMessage(1,"Your inventory is full");
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qm.dispose();
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}
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} |