Files
sweetgum-server/scripts/event/Subway.js
ronancpl 0203d45901 PNPC & Pmob + Events Wheel & P. Leave patch + Proper cash use deplete
Reworked cash item consume. It now depletes from the selected slot rather than from the first slot it appears on inventory.
Implemented PNPC and PMOB commands.
Solved an issue with some events finishing abruptly when players quit a party.
Added missing mandatory script functions to the event scripts.
Solved an interaction issue with Wheel of Destiny activation in event instances.
Added interaction with NPC Mom & Dad in the Engagement prequest.
Solved an issue with event maps being disposed while reactor's spray items activity is still in effect.
Fixed modifier scrolls such as Spikes on Shoes depleting a upgrade slot.
Added a server flag for avoiding compulsory consuming by pet autopot.
Added a cache for fetching mob names.
Implemented boss drop rate.
Smart protected commands system against command requests in burst by the same user.
Revised login handler, bringing disconnection checks before checking login state and preventing new client reattribution to already logged-in character objects.
Botched login handler sessions now properly gets closed.
2019-01-16 14:46:28 -02:00

95 lines
2.6 KiB
JavaScript

importPackage(Packages.tools);
var KC_Waiting;
var Subway_to_KC;
var KC_docked;
var NLC_Waiting;
var Subway_to_NLC;
var NLC_docked;
//Time Setting is in millisecond
var closeTime = 50 * 1000; //The time to close the gate
var beginTime = 1 * 60 * 1000; //The time to begin the ride
var rideTime = 4 * 60 * 1000; //The time that require move to destination
function init() {
closeTime = em.getTransportationTime(closeTime);
beginTime = em.getTransportationTime(beginTime);
rideTime = em.getTransportationTime(rideTime);
KC_Waiting = em.getChannelServer().getMapFactory().getMap(600010004);
NLC_Waiting = em.getChannelServer().getMapFactory().getMap(600010002);
Subway_to_KC = em.getChannelServer().getMapFactory().getMap(600010003);
Subway_to_NLC = em.getChannelServer().getMapFactory().getMap(600010005);
KC_docked = em.getChannelServer().getMapFactory().getMap(103000100);
NLC_docked = em.getChannelServer().getMapFactory().getMap(600010001);
scheduleNew();
}
function scheduleNew() {
em.setProperty("docked", "true");
em.setProperty("entry", "true");
em.schedule("stopEntry", closeTime);
em.schedule("takeoff", beginTime);
}
function stopEntry() {
em.setProperty("entry","false");
}
function takeoff() {
//sound src: https://www.soundjay.com/transportation/metro-door-close-01.mp3
KC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
NLC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
em.setProperty("docked","false");
KC_Waiting.warpEveryone(Subway_to_NLC.getId());
NLC_Waiting.warpEveryone(Subway_to_KC.getId());
em.schedule("arrived", rideTime);
}
function arrived() {
Subway_to_KC.warpEveryone(KC_docked.getId(), 0);
Subway_to_NLC.warpEveryone(NLC_docked.getId(), 0);
scheduleNew();
KC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
NLC_docked.broadcastMessage(MaplePacketCreator.playSound("subway/whistle"));
}
function cancelSchedule() {}
// ---------- FILLER FUNCTIONS ----------
function dispose() {}
function setup(eim, leaderid) {}
function monsterValue(eim, mobid) {return 0;}
function disbandParty(eim, player) {}
function playerDisconnected(eim, player) {}
function playerEntry(eim, player) {}
function monsterKilled(mob, eim) {}
function scheduledTimeout(eim) {}
function afterSetup(eim) {}
function changedLeader(eim, leader) {}
function playerExit(eim, player) {}
function leftParty(eim, player) {}
function clearPQ(eim) {}
function allMonstersDead(eim) {}
function playerUnregistered(eim, player) {}