Fixed some oddities with other player clients when dealing with summons (spawning, taking damage or attacking). Fixed damage dealt to player not apearing if the player is a GM on hiding and other players in the area are GMs as well.
54 lines
1.6 KiB
Plaintext
54 lines
1.6 KiB
Plaintext
========== MapleSolaxiaV2 ==========
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Credits:
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Ronan - Freelance Developer
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Vcoc - Freelance Developer
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Feature list:
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PQs:
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* HPQ/KPQ/LPQ/LMPQ/OPQ/EllinPQ/PiratePQ 100%.
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* CWKPQ as Expedition-based event 100%.
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* GuildPQ 100% + Guild queue with multi-lobby systems available.
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* Brand-new PQ: Boss Rush PQ 100%.
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* BalrogPQ semi-functional.
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Quests:
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* Doll house quest 100%.
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* Quests can now reward properly items when matching a reward item with the player's job.
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* Loads of quests have been patched.
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Player Social Network:
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* Guild and Alliance system fully functional.
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Cash:
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* EXP/DROP/Cosmetic Coupons 100%.
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* EXP/DROP coupons now appears as a buff effect when on active time.
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* Great deal of cash items functional.
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PQ potentials:
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* Lobby system - Multiple PQ instances on same channel.
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* Expedition system - Multiples parties can attempt on a same instance (lobbies and expeds are mutually-exclusive).
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* Guild queue system - Guilds can register themselves on a queue for the GPQ.
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Server potentials:
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* Multi-worlds 100%.
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* Adventurer Mount quests 100%.
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* All Equipment levels up.
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* Player level rates.
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* Gain fame by quests.
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* Every monsterbook card is now droppable by overworld mobs.
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* Added Boss HP Bar for dozens of bosses (needs provided custom wz);
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* Custom jail system (needs provided custom wz).
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* Delete Character 100% (requires ENABLE_PIC activated).
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Admin/GM commands:
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* New commands.
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* Zakum/Horntail/Pinkbean 100%.
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Project:
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* Organized project code.
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* Highly configurable server (see server flags at ServerConstants).
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* Fixed/added some missing packets for MoveEnvironment and summons.
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