Files
sweetgum-server/scripts/map/onFirstUserEnter/dojang_Eff.js
ronancpl e0a27e00ab MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
2017-08-11 12:41:35 -03:00

50 lines
1.9 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
*@Author: Moogra, Traitor, Ronan
*@Map(s): All Dojo fighting maps
*@Function: Spawns dojo monsters and handles time
*/
function start(ms) {
ms.getPlayer().resetEnteredScript();
var stage = Math.floor(ms.getMapId() / 100) % 100;
var callBoss = false;
if (stage % 6 == 1) {
ms.getClient().getChannelServer().startDojoSchedule(ms.getMapId());
} else if(stage % 6 == 0) {
ms.getClient().getChannelServer().dismissDojoSchedule(ms.getMapId(), ms.getParty());
}
callBoss = ms.getClient().getChannelServer().setDojoProgress(ms.getMapId());
if (stage % 6 > 0) {
var realstage = stage - ((stage / 6) | 0);
var mob = ms.getMonsterLifeFactory(9300183 + realstage);
if (callBoss && mob != null && ms.getPlayer().getMap().getMonsterById(9300216) == null) {
mob.setBoss(false);
ms.getPlayer().getMap().spawnDojoMonster(mob);
}
}
}