Files
sweetgum-server/scripts/npc/commands.js
ronancpl 8aadf7c369 Dynamic World/Channel deployment + Channel scheduler update
Added "8-slot SETUP expand" item on the CashShop.
Solved a concurrency issue on the fameGainByQuest method.
Refactored many resource freeing modules throughout the source code.
Implemented dynamic deployment of worlds and channels on the server system. Only creation of channels and worlds are available on this feature.
Added a dedicated worker for schedules requested on EventManager.
Fixed a potential cause for deadlocks on the channel schedulers' system.
Refactored many schedules used by the EventManager and Channel, futher improving overall scheduling performance on the server.
2018-07-23 20:45:41 -03:00

318 lines
9.8 KiB
JavaScript

/* @Author Ronan
* @Author Vcoc
Name: Steward
Map(s): Foyer
Info: Commands
Script: commands.js
*/
var status;
var common_heading = "@";
var staff_heading = "!";
var comm_lv6 = [];
var desc_lv6 = [];
var comm_lv5 = [];
var desc_lv5 = [];
var comm_lv4 = [];
var desc_lv4 = [];
var comm_lv3 = [];
var desc_lv3 = [];
var comm_lv2 = [];
var desc_lv2 = [];
var comm_lv1 = [];
var desc_lv1 = [];
var comm_lv0 = [];
var desc_lv0 = [];
var levels = ["Common", "Donator", "JrGM", "GM", "SuperGM", "Developer", "Admin"];
var comm_cursor, desc_cursor;
function addCommand(comm, desc) {
comm_cursor.push(comm);
desc_cursor.push(desc);
}
function writeHeavenMSCommandsLv6() { //Admin
comm_cursor = comm_lv6;
desc_cursor = desc_lv6;
addCommand("setgmlevel", "");
addCommand("warpworld", "");
addCommand("saveall", "");
addCommand("dcall", "");
addCommand("mapplayers", "");
addCommand("getacc", "");
addCommand("addchannel", "");
addCommand("addworld", "");
//addCommand("removechannel", "");
//addCommand("removeworld", "");
addCommand("shutdown", "");
addCommand("shutdownnow", "");
addCommand("clearquestcache", "");
addCommand("clearquest", "");
addCommand("spawnallpnpcs", "");
addCommand("eraseallpnpcs", "");
}
function writeHeavenMSCommandsLv5() { //Developer
comm_cursor = comm_lv5;
desc_cursor = desc_lv5;
addCommand("debugmonster", "");
addCommand("debugpacket", "");
addCommand("debugportal", "");
addCommand("debugspawnpoint", "");
addCommand("debugpos", "");
addCommand("debugmap", "");
addCommand("debugmobsp", "");
addCommand("debugevent", "");
addCommand("debugareas", "");
addCommand("debugreactors", "");
addCommand("debugcoupons", "");
addCommand("debugplayercoupons", "");
addCommand("debugtimer", "");
addCommand("debugmarriage", "");
addCommand("showpackets", "");
addCommand("set", "");
}
function writeHeavenMSCommandsLv4() { //SuperGM
comm_cursor = comm_lv4;
desc_cursor = desc_lv4;
addCommand("servermessage", "");
addCommand("proitem", "");
addCommand("seteqstat", "");
addCommand("exprate", "");
addCommand("mesorate", "");
addCommand("droprate", "");
addCommand("questrate", "");
addCommand("itemvac", "");
addCommand("forcevac", "");
addCommand("zakum", "");
addCommand("horntail", "");
addCommand("pinkbean", "");
addCommand("pap", "");
addCommand("pianus", "");
addCommand("cake", "");
addCommand("playernpcremove", "");
addCommand("playernpc", "");
}
function writeHeavenMSCommandsLv3() { //GM
comm_cursor = comm_lv3;
desc_cursor = desc_lv3;
addCommand("debuff", "");
addCommand("fly", "");
addCommand("spawn", "");
addCommand("mutemap", "");
addCommand("checkdmg", "");
addCommand("inmap", "");
addCommand("reloadevents", "");
addCommand("reloaddrops", "");
addCommand("reloadportals", "");
addCommand("reloadmap", "");
addCommand("reloadshops", "");
addCommand("hpmp", "");
addCommand("maxhpmp", "");
addCommand("music", "");
addCommand("monitor", "");
addCommand("monitors", "");
addCommand("ignore", "");
addCommand("ignored", "");
addCommand("pos", "");
addCommand("togglecoupon", "");
addCommand("chat", "");
addCommand("fame", "");
addCommand("givenx", "");
addCommand("givevp", "");
addCommand("givems", "");
addCommand("id", "");
addCommand("expeds", "");
addCommand("kill", "");
addCommand("seed", "");
addCommand("maxenergy", "");
addCommand("killall", "");
addCommand("notice", "");
addCommand("rip", "");
addCommand("openportal", "");
addCommand("closeportal", "");
addCommand("pe", "");
addCommand("startevent", "");
addCommand("endevent", "");
addCommand("online2", "");
addCommand("warpsnowball", "");
addCommand("ban", "");
addCommand("unban", "");
addCommand("healmap", "");
addCommand("healperson", "");
addCommand("hurt", "");
addCommand("killmap", "");
addCommand("night", "");
addCommand("npc", "");
addCommand("face", "");
addCommand("hair", "");
}
function writeHeavenMSCommandsLv2() { //JrGM
comm_cursor = comm_lv2;
desc_cursor = desc_lv2;
addCommand("recharge", "");
addCommand("whereami", "");
addCommand("hide", "");
addCommand("unhide", "");
addCommand("sp", "");
addCommand("ap", "");
addCommand("empowerme", "");
addCommand("buffmap", "");
addCommand("buff", "");
addCommand("bomb", "");
addCommand("dc", "");
addCommand("cleardrops", "");
addCommand("clearslot", "");
addCommand("warp", "");
addCommand("warpto", "");
addCommand("warphere", "");
addCommand("reach", "");
addCommand("gmshop", "");
addCommand("heal", "");
addCommand("item", "");
addCommand("level", "");
addCommand("levelpro", "");
addCommand("setstat", "");
addCommand("maxstat", "");
addCommand("maxskill", "");
addCommand("resetskill", "");
addCommand("mesos", "");
addCommand("search", "");
addCommand("jail", "");
addCommand("unjail", "");
addCommand("job", "");
addCommand("unbug", "");
}
function writeHeavenMSCommandsLv1() { //Donator
comm_cursor = comm_lv1;
desc_cursor = desc_lv1;
addCommand("bosshp", "");
addCommand("mobhp", "");
addCommand("whatdropsfrom", "");
addCommand("whodrops", "");
addCommand("buffme", "");
addCommand("goto", "");
}
function writeHeavenMSCommandsLv0() { //Common
comm_cursor = comm_lv0;
desc_cursor = desc_lv0;
addCommand("commands", "");
addCommand("droplimit", "");
addCommand("time", "");
addCommand("credits", "");
addCommand("uptime", "");
addCommand("gacha", "");
addCommand("dispose", "");
addCommand("equiplv", "");
addCommand("showrates", "");
addCommand("rates", "");
addCommand("online", "");
addCommand("gm", "");
addCommand("reportbug", "");
//addCommand("points", "");
addCommand("joinevent", "");
addCommand("leaveevent", "");
addCommand("ranks", "");
addCommand("str", "");
addCommand("dex", "");
addCommand("int", "");
addCommand("luk", "");
}
function writeHeavenMSCommands() {
writeHeavenMSCommandsLv0(); //Common
writeHeavenMSCommandsLv1(); //Donator
writeHeavenMSCommandsLv2(); //JrGM
writeHeavenMSCommandsLv3(); //GM
writeHeavenMSCommandsLv4(); //Developer
writeHeavenMSCommandsLv5(); //SuperGM
writeHeavenMSCommandsLv6(); //Admin
}
function start() {
status = -1;
writeHeavenMSCommands();
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
} else {
if (mode == 0 && type > 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
var sendStr = "There are all available commands for you:\r\n\r\n#b";
for(var i = 0; i <= cm.getPlayer().gmLevel(); i++) {
sendStr += "#L" + i + "#" + levels[i] + "#l\r\n";
}
cm.sendSimple(sendStr);
} else if(status == 1) {
var lvComm, lvDesc, lvHead = (cm.getPlayer().gmLevel() < 2) ? common_heading : staff_heading;
if(selection == 0) {
lvComm = comm_lv0;
lvDesc = desc_lv0;
} else if(selection == 1) {
lvComm = comm_lv1;
lvDesc = desc_lv1;
} else if(selection == 2) {
lvComm = comm_lv2;
lvDesc = desc_lv2;
} else if(selection == 3) {
lvComm = comm_lv3;
lvDesc = desc_lv3;
} else if(selection == 4) {
lvComm = comm_lv4;
lvDesc = desc_lv4;
} else if(selection == 5) {
lvComm = comm_lv5;
lvDesc = desc_lv5;
} else {
lvComm = comm_lv6;
lvDesc = desc_lv6;
}
var sendStr = "The following commands are available for #b" + levels[selection] + "#k:\r\n\r\n";
for(var i = 0; i < lvComm.length; i++) {
sendStr += " #L" + i + "# " + lvHead + lvComm[i] + " - " + lvDesc[i];
sendStr += "#l\r\n";
}
cm.sendPrev(sendStr);
} else {
cm.dispose();
}
}
}