Files
sweetgum-server/docs/issues.txt
ronancpl 4c25c07e28 Mystic Doors review + Togglable SrvMessage-BossHP + Map-Event patch
Reviewed Mystic Doors.
Fixed several issues showing up on Duey in uncommon scenarios.
Fixed a concurrency issue with XMLDomMapleData.
Scheduled forward the "lock disposal" action within the source. Now, it's expected that, after a set while, no method should require usage of a disposed lock and, during that while, a supposed "disposed lock" is still available to run (although no new processes is expected to require use of these locks).
Fixed concurrency issues with player's current event instance, generating several inconsistencies when swiftly registering/unregistering from events.
Implemented a mutually exclusive approach for server message - Boss HPbar.
Fixed item-making Kage requiring lv71~80 ETC instead of the expected 81~90.
Removed the possibility to buy cosmetic coupons with mesos through the NPCs.
Sleepywood JQ's no longer gives cash items when they finish the quest repeatedly.
Added Duey trucks in several maps lacking it. Added NPC Duey in New Leaf City.
Fixed scripted quests not calculating QUEST_RATE (if applied) when rewarding experience and meso.
2018-08-07 23:37:24 -03:00

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========== HeavenMS ==========
Credits:
Ronan - Head Developer
Vcoc - Freelance Developer
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Known issues:
- Everytime two people click on an npc at the same time, one of them dcs and the other needs to @dispose to talk to the npc.
- If multiple people hit boxes/reactors at the same time, they both dc with invalid pointer error.
- Some criticals (e.g. from Aran skills) will not show up as crit for other players.
- Deadlocks may start appearing if the server stays online long enough with many players logged in.
- If there are multiple bosses that shows HPBar on the map, if a player hits more than one the HPBar may start flickering on the screen.
- Sometimes battleship may behave oddly with the enhanced buff system, making the character d/c in certain scenarios.
- Dragon Roar doesn't show the stun effect to players.
- Some monster status such as freeze and weapon/magic reflect doesn't behave properly in certain scenarios. Freeze seems to not work on mobs with low OID or are starters from server boot time.
- On low-end connections, things such as command summoning a player that is currently logging in (already visible to other players) may cause the player to freeze, consequently freezing the account as well since the server-side disconnection doesn't happen.
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Missing features list:
- Miniroom tooltips (such as number of players in store/host awaiting game) not showing up properly.
- Change name/World transfer.
- Some pirate skills doesn't work for 3rd parties.
- Cache frequently used SQL data.
- Pet commands are not being propagated to 3rd parties, and the commandResponse packet function seems somewhat wonky.
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** Others **
- Family system
- MTS
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** Quest **
- Family & Medal quests.
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** Basic PQs **
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** Packet issues & advanced PQs **
- Mystic Doors (won't deploy players properly is some situations, only destination map matches).
- Ariant Party Quest
- Monster Carnival 1/2 Party Quest
- Nett's Pyramid Party Quest
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** Skills **
- Check autoban system
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** Jobs **
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** System **
- Update Java version
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